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4e for couples, OMG your GF rolled a char ?!
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<blockquote data-quote="Phasics" data-source="post: 4277429" data-attributes="member: 38866"><p>Unbelievable as it seems my finance saw me reading the new 4e books and got interested enough to roll up a character !!!! And not some boring human fighter, she specifically chose a Dragonborn Warlord without any prompting from me.</p><p></p><p>not only that I suggested 4d6 drop lowest (no rerolls) since its more fun rolling stats than buying them when you new.</p><p></p><p>She pulled</p><p>16</p><p>15</p><p>15</p><p>14</p><p>14</p><p>10</p><p></p><p>So after i picked my jaw off the floor. I get the feeling she's gonna be pulling alot of 20's hehehe. Anyway her char is set.</p><p></p><p></p><p>Now the issue is she's not interested in playing as part of a group. So basically it'll be a solo adventure. Thus needs seem tips as I haven't run adventure for just one before.</p><p></p><p>Firstly NPC's should I fill out the group with maybe 1-2 so as a warlord she's got some people to boss around (this fits her persona in RL heheh)</p><p>If so should I make them full chars or would it be easier to keep track of them as monsters i.e. 1-2 types of attacks, a few key skills and leave the rest to her.</p><p>e.g. maybe a Fighter and a Rogue to begin with ? enough to make those warlord powers useful without the risk of either of them overshadowing her.</p><p>(perhaps a wizard to hire and join the group for harder encounters)</p><p> </p><p>Or better just to play it as a straight solo character adventure. I mean I dont want her sitting there watchin me play with 3 characters and a dozen monsters</p><p></p><p></p><p>Secondly campagin , is keep on shadowfell ok for a solo ? or a solo with 1-2 light npc's (not full chars) ? Or would I be better looking for a 3e campagin desgined for a solo and just adjust monsters etc for 4e ? Or just cobble together a basic campagin myself.</p><p></p><p>Thirdly any issues that you know I'll come across </p><p></p><p>Thanks for the help</p><p>Cheers</p></blockquote><p></p>
[QUOTE="Phasics, post: 4277429, member: 38866"] Unbelievable as it seems my finance saw me reading the new 4e books and got interested enough to roll up a character !!!! And not some boring human fighter, she specifically chose a Dragonborn Warlord without any prompting from me. not only that I suggested 4d6 drop lowest (no rerolls) since its more fun rolling stats than buying them when you new. She pulled 16 15 15 14 14 10 So after i picked my jaw off the floor. I get the feeling she's gonna be pulling alot of 20's hehehe. Anyway her char is set. Now the issue is she's not interested in playing as part of a group. So basically it'll be a solo adventure. Thus needs seem tips as I haven't run adventure for just one before. Firstly NPC's should I fill out the group with maybe 1-2 so as a warlord she's got some people to boss around (this fits her persona in RL heheh) If so should I make them full chars or would it be easier to keep track of them as monsters i.e. 1-2 types of attacks, a few key skills and leave the rest to her. e.g. maybe a Fighter and a Rogue to begin with ? enough to make those warlord powers useful without the risk of either of them overshadowing her. (perhaps a wizard to hire and join the group for harder encounters) Or better just to play it as a straight solo character adventure. I mean I dont want her sitting there watchin me play with 3 characters and a dozen monsters Secondly campagin , is keep on shadowfell ok for a solo ? or a solo with 1-2 light npc's (not full chars) ? Or would I be better looking for a 3e campagin desgined for a solo and just adjust monsters etc for 4e ? Or just cobble together a basic campagin myself. Thirdly any issues that you know I'll come across Thanks for the help Cheers [/QUOTE]
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