inkpenavenger
First Post
So, ever since 4E came out, people here and on various other forums have tried to come up with a new version of the Monk class (my 3E favorite).
The big problem that people seem to run into when designing a Monk class is trying to figure out how to give them enhancement bonuses to their attacks. Some have tried building magic item progression into the Monk's class features, others have tried sticking them with an implement.
I think I have found the solution:
Allow the Monk to add enchantments to his own body.
Either by giving the monk limited access to the Enchant Magic Item and Disenchant Magic Item rituals or by creating an item that bestows the quality upon them.
I know the latter sounds like an implement, but it wouldn't really be. An implement you could carry more than one of and switch out at will. However this special Monk item (let's call it a Sutra) is used as the Monk takes his extended rest and bestows the qualities of a magic item upon his unarmed attacks for the whole day.
The big problem that people seem to run into when designing a Monk class is trying to figure out how to give them enhancement bonuses to their attacks. Some have tried building magic item progression into the Monk's class features, others have tried sticking them with an implement.
I think I have found the solution:
Allow the Monk to add enchantments to his own body.
Either by giving the monk limited access to the Enchant Magic Item and Disenchant Magic Item rituals or by creating an item that bestows the quality upon them.
I know the latter sounds like an implement, but it wouldn't really be. An implement you could carry more than one of and switch out at will. However this special Monk item (let's call it a Sutra) is used as the Monk takes his extended rest and bestows the qualities of a magic item upon his unarmed attacks for the whole day.