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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[4E Players, mainly] Ever thought of defecting to Pathfinder?
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<blockquote data-quote="Ryujin" data-source="post: 5480783" data-attributes="member: 27897"><p>[MENTION=57914]GameOgre[/MENTION] - My players didn't like the PF adventure paths either but not because they didn't like being on one schtick for an extended period. They rather like large story arcs. It's because they didn't generally find them believable. In Crimson Throne the idea that a bunch of 4th level characters could decide the fate of a major city, led by NPCs that were multiples of their level, gave them bloody fits.</p><p></p><p>As I stated earlier in this thread, my own issue with the paths was that I frequently had to delve into what should have been exclusively story text, in order to find key in-game elements. Great, if you're writing a book, but Annoying to say the least if you're running a mod.</p><p></p><p>In 4e it's all served up, straight and obvious. I can concentrate on actually running the adventure, rather than making notes to cover what isn't stated directly in the various encounters. It seems to be a mindset that's propogated from the game mechanics.</p></blockquote><p></p>
[QUOTE="Ryujin, post: 5480783, member: 27897"] [MENTION=57914]GameOgre[/MENTION] - My players didn't like the PF adventure paths either but not because they didn't like being on one schtick for an extended period. They rather like large story arcs. It's because they didn't generally find them believable. In Crimson Throne the idea that a bunch of 4th level characters could decide the fate of a major city, led by NPCs that were multiples of their level, gave them bloody fits. As I stated earlier in this thread, my own issue with the paths was that I frequently had to delve into what should have been exclusively story text, in order to find key in-game elements. Great, if you're writing a book, but Annoying to say the least if you're running a mod. In 4e it's all served up, straight and obvious. I can concentrate on actually running the adventure, rather than making notes to cover what isn't stated directly in the various encounters. It seems to be a mindset that's propogated from the game mechanics. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
[4E Players, mainly] Ever thought of defecting to Pathfinder?
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