Mustrum_Ridcully
Legend
I like this idea, too.Paka said:People keep commenting on the darkness of it around the intarwubs and I think it is a pretty level take on the Points of Light framework but Bret added just a nudge, and a nudge I dig, that the Points of Light are going out one by one. I like the way the setting lit a fire under our adventuring butts.
I am still not sure if and when I will be homebrewing for 4E. At the moment, I will probably the player to get DDI access (well, assuming I finally get myself a credit card) and I already have Keep on the Shadowfell to run for my group.
But I'd prefer to give the adventure paths and other books to the other players and they DM it, so I can get some 4E play action. They just have to suck up my bad storytelling and homebrewed world then.
One of the ideas I am playing with is the idea of a certain "urgency" - like the players being in one town, and seeing refuges from a nearby town that was pillaged by Goblins or Orcs.
Another idea is the idea of an active resistance amongst the PoL, trying to reunite the points and drive the darkness back.
I will probably use both approaches. I want to leave a few