A Murder of Crows
First Post
Hey all.
First, some history. Feel free to TL;DR this part.
===========
So, a LONG time ago (8ish years?) i played in a 4E game with some local friends. I spent a few weeks on my character, hammering out things with my DM and getting set for my first play. I was intrigued by everything 4E had to offer me and i loved how different each class of spell caster seemed.
I have a history of playing games like Palladium and RoleMaster, and my love of magic users pretty much dictates that i'll be using some form of non-physical character (i don't even like using creatures in M:TG).
I made a genasi storm sorc, and the character was incredible. It had been the first time in many years that i had played, and it was the first new character i was instantly attached to. it was also the first time i felt that i actually *LIKED* tabletop D&D. Before this character, my previous love was a witch specializing in Telekinesis in Palladium, circa 1999ish.
anyway, time went on, and i only got to play the storm sorc two or 3 times. the group switched campaigns for a few months but some of the players derailed that so badly that the campaign completely ended. The GM moved to another state and that was the end.
Flash forward to a few weeks ago and I get invited to play with some of that group again, only now they are all playing 5E. They all have a nasty taste in their mouths from 4E and no one has a desire to play, let alone run, a 4E game.
No big deal, right? I'll just have some help getting my storm sorc translated into 5E. Except nothing fits exactly. in fact, even the rules for sorcs seem totally different. Wait, i now *SHARE* a spell list set with the Wizard class? All my neat feats are gone? what the hell????
========
I'm one of those kinds of players that like to think out mechanics before a character build, looking for solid combinations that sound fun or interesting or powerful. I have been guilty of min-max optimization tactics before, as well as looking at interesting builds for inspiration.
I want my characters to be mechanically different, not just in how they are played, but in what they can do. To clarify, I want my character class to be different not because i choose different options from another class, but because i have different options from those other classes/characters.
So far, everything i've read about 5E has left me feeling like a sorc without a system so to speak. The spell lists i've seen don't do anything for me, and the metamagic concept seems okay but doesn't really make up for all the mechanics and options i feel i've lost, especially with the limiting of the amount of spells a sorc can have off the spell list and the fact the list is shared with other classes. The closest has been a SorLock multi-class character, and even that just doesn't really seem "right" to me.
I need help. I want to play in this game, and i want to have fun, but it seems like those 2 goals are directly opposed to each other with how i like to build and play characters. So, i turn to this community for guidance in helping me find a build from start to end while also trying to scratch the following itches:
1. Non-Religious based Magic User, preferably a striker/damage type (as opposed to utility/control type) or a user of psionics/mental based abilities (Storm Sorc or Telepathy/telekinesis based)
2. MANY MANY MANY interesting/powerful mechanics, combos, synergy, nova potential, etc. I've seen some ideas which help a great deal but i'm really looking for all sorts of options here.
3. Uniqueness based on class. I don't want to be a sorc in 5E because they seem like a more limited Wizard that can mod on the fly instead of their own type of magic user. Yeah, i get the differences but considering the backstory for sorcs, you'd think that they COULD learn SOME of the same spells, but that they'd have some innate power and spells completely of their own.
I'm willing to look at any books/resources, any house rules, any conversion options, anything at all to make something awesome happen.
I've included my 4E character here just in case it helps someone in helping me
Thanks in advance everyone!
First, some history. Feel free to TL;DR this part.
===========
So, a LONG time ago (8ish years?) i played in a 4E game with some local friends. I spent a few weeks on my character, hammering out things with my DM and getting set for my first play. I was intrigued by everything 4E had to offer me and i loved how different each class of spell caster seemed.
I have a history of playing games like Palladium and RoleMaster, and my love of magic users pretty much dictates that i'll be using some form of non-physical character (i don't even like using creatures in M:TG).
I made a genasi storm sorc, and the character was incredible. It had been the first time in many years that i had played, and it was the first new character i was instantly attached to. it was also the first time i felt that i actually *LIKED* tabletop D&D. Before this character, my previous love was a witch specializing in Telekinesis in Palladium, circa 1999ish.
anyway, time went on, and i only got to play the storm sorc two or 3 times. the group switched campaigns for a few months but some of the players derailed that so badly that the campaign completely ended. The GM moved to another state and that was the end.
Flash forward to a few weeks ago and I get invited to play with some of that group again, only now they are all playing 5E. They all have a nasty taste in their mouths from 4E and no one has a desire to play, let alone run, a 4E game.
No big deal, right? I'll just have some help getting my storm sorc translated into 5E. Except nothing fits exactly. in fact, even the rules for sorcs seem totally different. Wait, i now *SHARE* a spell list set with the Wizard class? All my neat feats are gone? what the hell????
========
I'm one of those kinds of players that like to think out mechanics before a character build, looking for solid combinations that sound fun or interesting or powerful. I have been guilty of min-max optimization tactics before, as well as looking at interesting builds for inspiration.
I want my characters to be mechanically different, not just in how they are played, but in what they can do. To clarify, I want my character class to be different not because i choose different options from another class, but because i have different options from those other classes/characters.
So far, everything i've read about 5E has left me feeling like a sorc without a system so to speak. The spell lists i've seen don't do anything for me, and the metamagic concept seems okay but doesn't really make up for all the mechanics and options i feel i've lost, especially with the limiting of the amount of spells a sorc can have off the spell list and the fact the list is shared with other classes. The closest has been a SorLock multi-class character, and even that just doesn't really seem "right" to me.
I need help. I want to play in this game, and i want to have fun, but it seems like those 2 goals are directly opposed to each other with how i like to build and play characters. So, i turn to this community for guidance in helping me find a build from start to end while also trying to scratch the following itches:
1. Non-Religious based Magic User, preferably a striker/damage type (as opposed to utility/control type) or a user of psionics/mental based abilities (Storm Sorc or Telepathy/telekinesis based)
2. MANY MANY MANY interesting/powerful mechanics, combos, synergy, nova potential, etc. I've seen some ideas which help a great deal but i'm really looking for all sorts of options here.
3. Uniqueness based on class. I don't want to be a sorc in 5E because they seem like a more limited Wizard that can mod on the fly instead of their own type of magic user. Yeah, i get the differences but considering the backstory for sorcs, you'd think that they COULD learn SOME of the same spells, but that they'd have some innate power and spells completely of their own.
I'm willing to look at any books/resources, any house rules, any conversion options, anything at all to make something awesome happen.
I've included my 4E character here just in case it helps someone in helping me

Thanks in advance everyone!
Attachments
Last edited: