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[4e] The Wolfcrown, Chapter 1
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<blockquote data-quote="Rathan" data-source="post: 5073966" data-attributes="member: 1322"><p>Doren sees Baern in a bad way already so early in the flight from the cells... he sighed softly noting this was NOT going well so far and regretted coming this way already... quickly he spouts off a quick prayer to Blackmoor filling Baern with healing energies before hefting his mace once more on the guard he attacked the round before....</p><p></p><p><span style="color: maroon">"Blackmoor... our outlook seems grim here... please give us some aide so we can find the true justice in this mess and find the REAL person guilty in this endeavor!"</span> the priest uttered as he healed and tried incapacitating the guard once more....</p><p></p><p>[sblock=Actions for Round 2]</p><p></p><p>Minor Action: Using on Baern <span style="color: red">Class Encounter: Healing Word</span> </p><p>Encounter (Special) ✦ Divine, Healing</p><p>Special: You can use this power twice per encounter, but only</p><p>once per round. At 16th level, you can use this power three</p><p>times per encounter.</p><p>Minor Action Close burst 5</p><p>(10 at 11th level, 15 at 21st level)</p><p>Target: You or one ally</p><p>Effect: The target can spend a healing surge and regain an</p><p>additional 1d6 hit points. (<a href="http://invisiblecastle.com/roller/view/2390752/" target="_blank">1d6=3</a>)</p><p></p><p>Move Action: None</p><p></p><p>Standard Action: Using on guard again at J5 <span style="color: green">Bonus At-Will Power: Righteous Brand</span></p><p>At-Will ✦ Divine,Weapon</p><p>Standard Action Melee weapon</p><p>Target: One creature</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage, and one ally within</p><p>5 squares of you gains a power bonus to melee attack rolls</p><p>against the target equal to your Strength modifier until the</p><p>end of your next turn.</p><p>(Did not enter flanking or any other bonus but prof. with weapon)<a href="http://invisiblecastle.com/roller/view/2390745/" target="_blank">1d20+4=21, 1d8+2=3</a> (Giving +2 Power bonus to Squeal once again as this time I'm pretty sure I'll hit hehe...)[/sblock]</p></blockquote><p></p>
[QUOTE="Rathan, post: 5073966, member: 1322"] Doren sees Baern in a bad way already so early in the flight from the cells... he sighed softly noting this was NOT going well so far and regretted coming this way already... quickly he spouts off a quick prayer to Blackmoor filling Baern with healing energies before hefting his mace once more on the guard he attacked the round before.... [color=maroon]"Blackmoor... our outlook seems grim here... please give us some aide so we can find the true justice in this mess and find the REAL person guilty in this endeavor!"[/color] the priest uttered as he healed and tried incapacitating the guard once more.... [sblock=Actions for Round 2] Minor Action: Using on Baern [color=red]Class Encounter: Healing Word[/color] Encounter (Special) ✦ Divine, Healing Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use this power three times per encounter. Minor Action Close burst 5 (10 at 11th level, 15 at 21st level) Target: You or one ally Effect: The target can spend a healing surge and regain an additional 1d6 hit points. ([url=http://invisiblecastle.com/roller/view/2390752/]1d6=3[/url]) Move Action: None Standard Action: Using on guard again at J5 [color=green]Bonus At-Will Power: Righteous Brand[/color] At-Will ✦ Divine,Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage, and one ally within 5 squares of you gains a power bonus to melee attack rolls against the target equal to your Strength modifier until the end of your next turn. (Did not enter flanking or any other bonus but prof. with weapon)[url=http://invisiblecastle.com/roller/view/2390745/]1d20+4=21, 1d8+2=3[/url] (Giving +2 Power bonus to Squeal once again as this time I'm pretty sure I'll hit hehe...)[/sblock] [/QUOTE]
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