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<blockquote data-quote="AbdulAlhazred" data-source="post: 5129433" data-attributes="member: 82106"><p>LS, I think if you look around there are actually published rituals that do some of the things you're talking about. Obviously for the rest you can make up new ones (yours sound good at first glance). Ritual magic is INTENDED by 4e to be open ended. They have a good number of specific rituals but I think the whole point of the subsystem is that its pretty easy for DMs to mess around with it since it is more an RP/adventuring kind of resource and tied more to plot and story than to mechanics for the most part anyway. </p><p></p><p>In any case even in an S&S setting PCs could in theory get tangled up in ritual casting. Its just likely that its VERY hard to find any ritual formulas lying around. Perhaps a few really low level ones exist that are commonly known by the occasional witch or shaman. You can also easily refluff your rituals. Make them require components like 'blood of a virgin' or whatever and you go a long ways towards getting the feel you want.</p><p></p><p>As one of the other posters said earlier though, unless the PCs are going to be expected to use ritual magic there's no real reason to bother creating the details of the rituals beyond whatever notes you need for story purposes. If the evil sorcerer Thyrmenies raises a legion of undead its not like you need to know what the DC was or even how much it cost to cast it. A legion of undead appears, and the party proceeds to slice and dice them.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5129433, member: 82106"] LS, I think if you look around there are actually published rituals that do some of the things you're talking about. Obviously for the rest you can make up new ones (yours sound good at first glance). Ritual magic is INTENDED by 4e to be open ended. They have a good number of specific rituals but I think the whole point of the subsystem is that its pretty easy for DMs to mess around with it since it is more an RP/adventuring kind of resource and tied more to plot and story than to mechanics for the most part anyway. In any case even in an S&S setting PCs could in theory get tangled up in ritual casting. Its just likely that its VERY hard to find any ritual formulas lying around. Perhaps a few really low level ones exist that are commonly known by the occasional witch or shaman. You can also easily refluff your rituals. Make them require components like 'blood of a virgin' or whatever and you go a long ways towards getting the feel you want. As one of the other posters said earlier though, unless the PCs are going to be expected to use ritual magic there's no real reason to bother creating the details of the rituals beyond whatever notes you need for story purposes. If the evil sorcerer Thyrmenies raises a legion of undead its not like you need to know what the DC was or even how much it cost to cast it. A legion of undead appears, and the party proceeds to slice and dice them. [/QUOTE]
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