From Scott Rouse, Q&A re: DI
Q: Originally Posted by TiwazTyrsfist
Please tell me that it will have Support for all Suppliments.
I'd be really cheesed off if I bought something like the Tome of Magic, and then was unable to use the character creator to build a character using the new rules.
More to the point, you should make certain that the updates for new material are ready to be implimented BEFORE the books are released.
A: Our plan is that when you buy a book it will have a unique code and with a very nominal fee you can unlock the e-book version. This will also auto-populate the data bases in the character creator so the system knows what books you own/play with.
Q: The most important thing to me is a feature I use in my own generator (which will now be happily obsolete).
I want the ability as a DM to say - I want a level 7 wizard, level 8 rouge... generate the details. And then be able to tweak them. This is so much faster than building a character level by level.
If I get that... I will be in DMing heaven!
Especially if it can tie in to every supplement I buy. I am quite excited about this.
A: You'll be able to do this with rules turned on or if you want to go gonzo (house rules) have the rules turned off.
Q: How will homebrew material work? will "homebrew" simply not be an option at the Insider's online tables? Or will DM's be able to write up a set of custom feats/classes/races in say a formatted text file and import them into the Character Creator for their players to use? Or from a spread sheet or xml or whatever format.
And what will the output look like? do we get a "in-game only" character sheet that gets edited automaticaly by the game. I assume characters will be able to be saved AT LEAST for a specific table...what about just being saved to our account in general, so we can use the same character at another table? Or best yet, a saved printable pdf, so we can use the editor to create well formated character sheets for our pen & paper D&D games in Joe's basement?
A: You'll be able to toggle off rules and make homebrew rules versions of your character.
You can print, save (multiple versions) etc.
Q: I am hoping that the new books will each come with a CD or online key that will enable purchasers to download the upgrades or add-ons to the original program.
A: it will be a key code that for a very nominal fee you can unlock your e-book and it will auto populate your databases.
Q: Please explain to me how you (WotC) can justify charging a second fee to un-lock online use of a product you've just purchased?? Even if it's just $0.99, that's pretty bloody low, if you ask me.
A: 1) it is a verification step that helps us deal with less than honest people who take the code and activate it.
2) there is cost, albeit small, with making the e-book and we either build that cost into the cover price and everyone pays whether they use it or not (sort of a tax on non-ebook users) or we do it this way where it is variable and let the user self select.
Q: Originally Posted by sals
Two questions:
1) how large is "very nominal"? (not that I really expect an answer yet)
2) slightly off-topic, but will it auto populate databases other than for character creation? Databases that dm's might want for monsters, for example.
A: 1) can't say right now but I guess about the cost of a coffee (what I can't say is if it drip or a Starbucks triple vente chocolate mocha.)
2) yes