D&D 4E 4E: What we think we know

Michael Tree said:
This concerns me a little bit. What if someone doesn't own a book, but their GM does, and they want to use something from it with their character. Will the chargen allow people to add stuff to their characters from books they don't personally own?

I guess they'll have to whip up their character on their GM's generator...

One guy will have all the books w/ activation keys on his laptop, and every one else in the group will use said laptop...

AR
 

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I wonder if you could pay extra to get more activation keys -- like X dollars gets you a book and one key, plus buy more keys for a couple of bucks each. People are going to try to find a way around the system anyway, at least this way those who want to do it legit can do so without a book per player.
 




Will I buy it? Won't I buy it? Right now I'm not worried about my answer so much as I am excited to have something more concrete to read about on the subject at hand. Thanks for the coverage guys. Even had me stoked enough to finally register after all these years!
 

Even if there was a bit of misleading on the part of certain individuals from Wizards of the Coast, it's still way better than TSR under Lorraine "Gamers Are Not My Social Equals" Williams.
 

Remathilis said:
There will be no 4.5 because 3.5 was a disaster. Lots of people grumbled about buying the books again. Publishers grumbled about remaking books and losing projects to the revision. Dealers grumbled because 3.0 stuff became deadweight.

WotC learned their lesson: make a new edition, or forget it. No half-way markers anymore.

As far as I know, WOTC made a nice little profit off of 3.5. We gamers complained a lot but had no problems shelling out the cash when the time came to buy the books.
 

A great number of people are concerned about the issue of using the books one player buys in everyone's database at the gaming table. Scott has been asked the question (by me, and by several others) and I am sure he will answer in relatively soon.
 

Found this nice snippet at the 6:30pm Friday post here so scroll way down:

"The game will have 30 levels of play, making epic play part of the standard system. I love epic play, even though in 3E, it becomes the "Don't roll a 1 on a Fort or Will save" game. Every round, it seems like you take more than 50 points of damage per attack that lands, which means multiple saves for death from massive damage. Eventually, despite your +30 Fort save, you're gonna fail and die. That stinks, so I'm glad that won't be an issue."​
 

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