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4e with 1 player- and a 10 yr old at that
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<blockquote data-quote="Foxen" data-source="post: 4390315" data-attributes="member: 71674"><p>Wow, 10 years old eh? I remember when I was in 4th grade, running psuedo-D&D games since we didn't have the rule. We made our own and based our characters off the D&D cartoon an the Disney version of Robin Hood (yes, all the characters were animals!). How magical...heh.</p><p> </p><p>For a solo gamer, I'd recommend he either get more than one character to play/control, or as geniusly suggested (great idea Cdr!) a pet! Maybe at first, he starts with one character, but as he advances he can probably handle more and would love taking on more characters during battles. Perhaps you can roleplay the additional characters when not in combat, but during combat, they all will listen to the main character in battle, etc.</p><p> </p><p>I started using counters and different "tokens" for my mostly teenage high school D&D group I'm running. Using glass beads and markers, they actually like the tactile aspect of the game. Glass cubes are used as Action Points, red glass hearts are used for Second Wind, small red beads are used for re-rolls/treasure markers (whenever a PC does something spectacular, like dramatic roleplaying or rolling a crit in combat etc.). At the end of the adventure or whenever they come across treasure, I let the players randomly pick treasure from my treasure cards (let me know if you're interested, I can e-mail em to you...Word Doc file). </p><p> </p><p>What may be funny is to set a campaign in the "fairy tale" land...like include various characters from Grimm's Fairytales and popular nursery rhymes. I'm currently running something like that for the high schoolers, and they are slowly catching on...like Young Esther Red is Red Riding Hood (although they slayed her grandmother who turned into a Wraith)...although I don't think they realize that Aunt Mary has many lambs or Mary's neighbor Peter will have cannibal pumpkins who recently started eating the lambs...after our party Warlock helped him with some enchantments to ward off the pumpkin loving lambs...heh.</p><p> </p><p>Lastly, I probably would scale the encounters to let the kid win, a lot, and let heroes be heroes....but you probably already do that. </p><p> </p><p>Good luck and let us know how it goes!</p><p> </p><p>Fox</p></blockquote><p></p>
[QUOTE="Foxen, post: 4390315, member: 71674"] Wow, 10 years old eh? I remember when I was in 4th grade, running psuedo-D&D games since we didn't have the rule. We made our own and based our characters off the D&D cartoon an the Disney version of Robin Hood (yes, all the characters were animals!). How magical...heh. For a solo gamer, I'd recommend he either get more than one character to play/control, or as geniusly suggested (great idea Cdr!) a pet! Maybe at first, he starts with one character, but as he advances he can probably handle more and would love taking on more characters during battles. Perhaps you can roleplay the additional characters when not in combat, but during combat, they all will listen to the main character in battle, etc. I started using counters and different "tokens" for my mostly teenage high school D&D group I'm running. Using glass beads and markers, they actually like the tactile aspect of the game. Glass cubes are used as Action Points, red glass hearts are used for Second Wind, small red beads are used for re-rolls/treasure markers (whenever a PC does something spectacular, like dramatic roleplaying or rolling a crit in combat etc.). At the end of the adventure or whenever they come across treasure, I let the players randomly pick treasure from my treasure cards (let me know if you're interested, I can e-mail em to you...Word Doc file). What may be funny is to set a campaign in the "fairy tale" land...like include various characters from Grimm's Fairytales and popular nursery rhymes. I'm currently running something like that for the high schoolers, and they are slowly catching on...like Young Esther Red is Red Riding Hood (although they slayed her grandmother who turned into a Wraith)...although I don't think they realize that Aunt Mary has many lambs or Mary's neighbor Peter will have cannibal pumpkins who recently started eating the lambs...after our party Warlock helped him with some enchantments to ward off the pumpkin loving lambs...heh. Lastly, I probably would scale the encounters to let the kid win, a lot, and let heroes be heroes....but you probably already do that. Good luck and let us know how it goes! Fox [/QUOTE]
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