Are there any good articles, blogs, or products with DM advice on world-building in 4e D&D?
On the one hand, the 4e DMG pretty much says "don't do it", at least don't take a top-down approach. On the other hand, WoTC themselves released three full campaign settings that did take this approach. Most of the 4e campaign advice in the publish books seems to be plot-based, not setting based. I much prefer a setting-based game, with the plot emergent in play rather than pre-written. I've read 'The World' section in the 4e DMG a few times, and was wondering if there are any other good resources of DM advice?
On the one hand, the 4e DMG pretty much says "don't do it", at least don't take a top-down approach. On the other hand, WoTC themselves released three full campaign settings that did take this approach. Most of the 4e campaign advice in the publish books seems to be plot-based, not setting based. I much prefer a setting-based game, with the plot emergent in play rather than pre-written. I've read 'The World' section in the 4e DMG a few times, and was wondering if there are any other good resources of DM advice?