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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e's Inorganic Loot System: Yay or Nay?
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<blockquote data-quote="Danzauker" data-source="post: 4370881" data-attributes="member: 1929"><p>Quote for truth.</p><p></p><p>The fact that PCs get exactly the items they want/need is as verisimilitude breaking as Frodo getting the One Ring out of all halfl... er hobbits of the Shire.</p><p></p><p>See, it happens he's the main character of the story. If Pippin happened to be Bilbo's nephew, then the Eye would have happliy reigned on Middle Earth.</p><p></p><p>The parcel system is there to give easy and concise ways to gauge how much magic to give the players. How to phisically place it is in the story's (read: DM) hands.</p><p></p><p>Treasure isn't there waiting for characters in dungeons just because. It's there because a DM put it there. And the PC, at least I hope, go to that particular dungeon because they followed a map or had tales told to them.</p><p></p><p>Regarding hidden treasure I think just needs some extra consideration by the DM. Important items and treasure should not IMHO be hidden in places so thet a botched search roll can prevent the players to get them, just like a failed skilled challenge should not compromise a whole adventure.</p><p></p><p>If PC just miss some minor object or some gold, it's ok.</p></blockquote><p></p>
[QUOTE="Danzauker, post: 4370881, member: 1929"] Quote for truth. The fact that PCs get exactly the items they want/need is as verisimilitude breaking as Frodo getting the One Ring out of all halfl... er hobbits of the Shire. See, it happens he's the main character of the story. If Pippin happened to be Bilbo's nephew, then the Eye would have happliy reigned on Middle Earth. The parcel system is there to give easy and concise ways to gauge how much magic to give the players. How to phisically place it is in the story's (read: DM) hands. Treasure isn't there waiting for characters in dungeons just because. It's there because a DM put it there. And the PC, at least I hope, go to that particular dungeon because they followed a map or had tales told to them. Regarding hidden treasure I think just needs some extra consideration by the DM. Important items and treasure should not IMHO be hidden in places so thet a botched search roll can prevent the players to get them, just like a failed skilled challenge should not compromise a whole adventure. If PC just miss some minor object or some gold, it's ok. [/QUOTE]
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4e's Inorganic Loot System: Yay or Nay?
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