Gargoyle
Adventurer
Wyrmshadows said:"Yeaahhh!!! My rogue just sneak attacked the fire elemental and did triple damage. I swung my dagger so fast behind his back that I snuffed him out!! Huzzah!!"
"Wow! I just finished off the stone golem by striking its vitals. Fighter, I know that you were hitting it all over and made some great hits but you just didn't stick you sword between chunk of stone A and chunk of stone B. Right these is where is wee little golem heart was. What? You didn't know golems had hearts....well neither did I until 4e told me they do. Silly me, in 3e I thought the darn things were made of solid stone."
"Waahooo! I just killed that ooze with my shortsword with a quick thrust to its barely noticable neural ganglia located in this undefinable, shapeless glop of ooze right here. We rogues have studied the anatomies of every single creature you are ever going to encounter. This allows us to know where to srike every time."
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This makes baby jeebus...who cares about versimilitude....cry.
If a PC can't hack every single creature up with his special powers...we'll the game just aint worth playing. Well I think that the game isn't fun unless my fighter can shoot fire from his fingertips as a class ability or unless my cleric can shapechange like a druid. Why should I be penalized for my character concept bah? blah, blah.
Wyrmshadows
So hitting a walking stone statue with a sword is going to kill it? I'd say that's pretty unrealistic too, but neither of us seems to have a problem with that.
The thing is, we are already suspending our disbelief. Letting sneak attack affect constructs just takes D&D combat a little farther into fantasy. Some people don't have a problem with it, but some will.