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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 3791433" data-attributes="member: 326"><p>Hey jedirious mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I dunno. The more I think about it the more I like the talent tree idea. Its sort of a merging of the portfolios and divine/cosmic abilities (which to an extent they already are).</p><p></p><p>It also seems a bit more flexible than the current A to B portfolio templates. Although the trade off would be that you would need a base 'vanilla' Immortal Class (but then lots of Outsiders have that already I suppose).</p><p></p><p>The talent tree approach could split into 5 or 6 themes: Attack, Defence, Summoning etc. Each of which could have maybe 6 ranks.</p><p></p><p>So you could have a Level 6 Immortal with Fire Attack III, Air Defense II and War Summoning I.</p><p></p><p>It would also mean that an immortal could have anywhere from 1-30 portfolios, with the power of those portfolios dependant on the choices made.</p><p></p><p>One idea could be to tie portfolios into the classes.</p><p></p><p>For instance you can only progress in the War Portfolio for each of your Fighter levels. </p><p></p><p>So if your 30th-level character is Wizard 25th, Fighter 5th, they could only take a War Portfolio a maximum of five Immortal Levels (and the Magic Portfolio a maximum of 25 Immortal levels).</p><p></p><p>Naturally some portfolios will be open to multiple classes and some to all classes, but I think you get the idea.</p><p></p><p>But I think the key to any 4E Immortals will be the balance of power.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3791433, member: 326"] Hey jedirious mate! :) I dunno. The more I think about it the more I like the talent tree idea. Its sort of a merging of the portfolios and divine/cosmic abilities (which to an extent they already are). It also seems a bit more flexible than the current A to B portfolio templates. Although the trade off would be that you would need a base 'vanilla' Immortal Class (but then lots of Outsiders have that already I suppose). The talent tree approach could split into 5 or 6 themes: Attack, Defence, Summoning etc. Each of which could have maybe 6 ranks. So you could have a Level 6 Immortal with Fire Attack III, Air Defense II and War Summoning I. It would also mean that an immortal could have anywhere from 1-30 portfolios, with the power of those portfolios dependant on the choices made. One idea could be to tie portfolios into the classes. For instance you can only progress in the War Portfolio for each of your Fighter levels. So if your 30th-level character is Wizard 25th, Fighter 5th, they could only take a War Portfolio a maximum of five Immortal Levels (and the Magic Portfolio a maximum of 25 Immortal levels). Naturally some portfolios will be open to multiple classes and some to all classes, but I think you get the idea. But I think the key to any 4E Immortals will be the balance of power. [/QUOTE]
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