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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 4077907" data-attributes="member: 326"><p>Okay, the D&D XP for monsters could be something like:</p><p></p><p>1st: 100 XP</p><p>2nd: 125</p><p>3rd: 150</p><p>4th: 175</p><p>5th: 200</p><p>6th: 250</p><p>7th: 300</p><p>8th: 350</p><p>9th: 400</p><p>10th: 500</p><p>11th: 600</p><p>12th: 700</p><p>13th: 800</p><p>14th: 1000</p><p>15th: 1200</p><p>16th: 1400</p><p>17th: 1600</p><p>18th: 2000</p><p>19th: 2400</p><p>20th: 2800</p><p>21st: 3200</p><p>22nd: 4000</p><p>23rd: 4800</p><p>24th: 5600</p><p>25th: 6400</p><p>26th: 8000</p><p>27th: 9600</p><p>28th: 11,200</p><p>29th: 12,800</p><p>30th: 16,000</p><p></p><p>Minion 30th: 4000</p><p>Elite 30th: 32,000</p><p>Solo 30th: 80,000</p><p></p><p>Of course this doesn't explain why the Pit Fiend is 18,000 XP rather than 16,000, but it could be that monsters can use everything from their level, up to, but not including the next. So the 26th-level range is 8000-9599 XP.</p><p></p><p>A few musings. If 4 minions = 1 standard monster, 2 standard = 1 elite and 5 standard = 1 solo, then the following seems logical.</p><p></p><p>Standard = Minion +8</p><p>Elite = Minion +12, or Standard +4</p><p>Solo = Minion +17, Elite +5 or Standard +9</p><p></p><p>Ergo (while the math itself may need to be rejigged?) a 26th-level Elite Pit Fiend would be a potential:</p><p></p><p>21st Level Solo Monster</p><p>30th-level Standard Monster</p><p>(Hypothetical*) 38th-level Minion Monster</p><p></p><p>*</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4077907, member: 326"] Okay, the D&D XP for monsters could be something like: 1st: 100 XP 2nd: 125 3rd: 150 4th: 175 5th: 200 6th: 250 7th: 300 8th: 350 9th: 400 10th: 500 11th: 600 12th: 700 13th: 800 14th: 1000 15th: 1200 16th: 1400 17th: 1600 18th: 2000 19th: 2400 20th: 2800 21st: 3200 22nd: 4000 23rd: 4800 24th: 5600 25th: 6400 26th: 8000 27th: 9600 28th: 11,200 29th: 12,800 30th: 16,000 Minion 30th: 4000 Elite 30th: 32,000 Solo 30th: 80,000 Of course this doesn't explain why the Pit Fiend is 18,000 XP rather than 16,000, but it could be that monsters can use everything from their level, up to, but not including the next. So the 26th-level range is 8000-9599 XP. A few musings. If 4 minions = 1 standard monster, 2 standard = 1 elite and 5 standard = 1 solo, then the following seems logical. Standard = Minion +8 Elite = Minion +12, or Standard +4 Solo = Minion +17, Elite +5 or Standard +9 Ergo (while the math itself may need to be rejigged?) a 26th-level Elite Pit Fiend would be a potential: 21st Level Solo Monster 30th-level Standard Monster (Hypothetical*) 38th-level Minion Monster * [/QUOTE]
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