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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 4251436" data-attributes="member: 326"><p>Howdy historian mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>In contrast here is a 30th-level Dwarven Fighter posted over in the 4E Discussion Forum...</p><p></p><p></p><p></p><p>Looking at the Dwarf, as soon as Orcus lays the smackdown with the Death Touch dropping the dawrf to 0hp, the dwarf immediately gains 106 hit points - the dwarf can do this twice per day!</p><p></p><p>Once that runs out the dwarf has another immediate action to regain 63 hit points. Plus half a dozen other abilities which seemingly use minor actions to regain about 20-30 more hit points.</p><p></p><p>Orcus basically has to drop the dwarf to 0 hit points four times before he'll get the confirmed kill as far as I can see. Thats before taking into account the party cleric, potions of life (full hp?) and healing surges.</p><p></p><p>Remember Orcus is meant to be a solo challenge for five 33rd-level PCs.</p><p></p><p>If the dwarf crits using a daily power he could end up dealing some insane amount of damage 4d10* + 80 + 9d12*...about 200 points is not out of the question.</p><p></p><p>re-rolling all 1's and rolling an additional die if you roll the die's maximum.</p><p></p><p>So to answer your point, I don't think Death Touch is transcendental, far from it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I also think Orcus has the wrong hit points, he should have about 1865 not 1545.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4251436, member: 326"] Howdy historian mate! :) In contrast here is a 30th-level Dwarven Fighter posted over in the 4E Discussion Forum... Looking at the Dwarf, as soon as Orcus lays the smackdown with the Death Touch dropping the dawrf to 0hp, the dwarf immediately gains 106 hit points - the dwarf can do this twice per day! Once that runs out the dwarf has another immediate action to regain 63 hit points. Plus half a dozen other abilities which seemingly use minor actions to regain about 20-30 more hit points. Orcus basically has to drop the dwarf to 0 hit points four times before he'll get the confirmed kill as far as I can see. Thats before taking into account the party cleric, potions of life (full hp?) and healing surges. Remember Orcus is meant to be a solo challenge for five 33rd-level PCs. If the dwarf crits using a daily power he could end up dealing some insane amount of damage 4d10* + 80 + 9d12*...about 200 points is not out of the question. re-rolling all 1's and rolling an additional die if you roll the die's maximum. So to answer your point, I don't think Death Touch is transcendental, far from it. ;) I also think Orcus has the wrong hit points, he should have about 1865 not 1545. [/QUOTE]
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