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4th Edition and the Immortals Handbook
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<blockquote data-quote="Fieari" data-source="post: 4251870" data-attributes="member: 16221"><p>Pit Fiend, Level 26 Elite Soldier: HP 486</p><p></p><p>For comparison...</p><p>Balor Level 27 Elite Brute, 624 HP (and explodes upon death)</p><p></p><p></p><p></p><p>Black 4, 11, 18, 26</p><p>Blue 6, 13, 20, 28</p><p>Green 5, 12, 19, 27</p><p>Red 7, 15, 22, 30</p><p>White 3, 9, 17, 24</p><p></p><p></p><p></p><p>Abominations: Astral Stalker, Atropal, Blood Fiend, Phane, Tarrasque</p><p></p><p>The Tarrasque lacks regeneration! How could they? Dropping it to 0 only makes it sleep for a hundred years though. You can't kill it without luring it off plane first.</p><p></p><p></p><p></p><p>Tarrasque: Is nasty. Level 30 Solo Brute. It solves the problem of being unable to fly by having an aura that makes fliers fall to within it's reach if they come within 200 feet of the thing. Its standard attack is +34 vs AC, 1d12+16 and ongoing 15 (save ends). It ignores all resistances. On a 5 or 6 it can recharge a fury attack, which does a standard attack AND either does +34 vs AC 3d12+16 and -5 to AC until the end of the tarrasque's next turn, or +32 vs Fortitude 3d12+16 and the target is pushed 4 and knocked prone. It can also trample, +33 vs Reflex, 1d12+16 and knocks prone.</p><p></p><p>When bloodied, it attacks with a standard attack against everyone within reach at once.</p><p></p><p>Strength score is 42 (+31)</p><p></p><p></p><p>Balor: Sword is +32 vs AC 2d10+10 lightning, 3d10+30 lightning on crit</p><p>Whip is +30 vs Reflex 3d8+5 fire and ongoing 5 fire (save ends), and target is pulled to a space next to the balor.</p><p></p><p>It's standard attack uses both at once. If it misses, once per encounter it can reroll with a +5.</p><p></p><p>Strength score is 30 (+23)</p></blockquote><p></p>
[QUOTE="Fieari, post: 4251870, member: 16221"] Pit Fiend, Level 26 Elite Soldier: HP 486 For comparison... Balor Level 27 Elite Brute, 624 HP (and explodes upon death) Black 4, 11, 18, 26 Blue 6, 13, 20, 28 Green 5, 12, 19, 27 Red 7, 15, 22, 30 White 3, 9, 17, 24 Abominations: Astral Stalker, Atropal, Blood Fiend, Phane, Tarrasque The Tarrasque lacks regeneration! How could they? Dropping it to 0 only makes it sleep for a hundred years though. You can't kill it without luring it off plane first. Tarrasque: Is nasty. Level 30 Solo Brute. It solves the problem of being unable to fly by having an aura that makes fliers fall to within it's reach if they come within 200 feet of the thing. Its standard attack is +34 vs AC, 1d12+16 and ongoing 15 (save ends). It ignores all resistances. On a 5 or 6 it can recharge a fury attack, which does a standard attack AND either does +34 vs AC 3d12+16 and -5 to AC until the end of the tarrasque's next turn, or +32 vs Fortitude 3d12+16 and the target is pushed 4 and knocked prone. It can also trample, +33 vs Reflex, 1d12+16 and knocks prone. When bloodied, it attacks with a standard attack against everyone within reach at once. Strength score is 42 (+31) Balor: Sword is +32 vs AC 2d10+10 lightning, 3d10+30 lightning on crit Whip is +30 vs Reflex 3d8+5 fire and ongoing 5 fire (save ends), and target is pulled to a space next to the balor. It's standard attack uses both at once. If it misses, once per encounter it can reroll with a +5. Strength score is 30 (+23) [/QUOTE]
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