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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 4259675" data-attributes="member: 326"><p>Hi Fieari mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I made some changes last night but didn't get them finished, been suffering a little bit with a cold these past few days. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p></p><p></p><p>Okay.</p><p></p><p></p><p></p><p>Darkvision I suppose.</p><p></p><p></p><p></p><p>Its possible they don't want the numbers to deviate too far from one another. I think the difference between a Solo Lurker and a Solo Brute could be 600+ at 30th-level.</p><p></p><p> </p><p></p><p>I don't know what system I was going by. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p>So the Tarrasque average is 28, then you add your ability scores, with a potential maximum of +14 (at 30th) to two scores. So a potential 42 is possible. Although you say the Primary attack should be 3 Higher which makes one stat a potential 45.</p><p></p><p>Following the same formula the Wingless Godflayer would have an average score of 30 (13 + 17), with a potential maximum of 47 or 50 to a Primary stat.</p><p></p><p> </p><p></p><p>It all makes sense now.</p><p></p><p></p><p></p><p>Are you sure that shouldn't be +5? I mean surely Elites get +2 already?</p><p></p><p></p><p></p><p>Weird. Trying to recollect how fast the Clover monster moved but I'll probably need to see the movie again. Would such a monster move its entire body length in 6 seconds?</p><p></p><p>Theoretically a Titanic sized monster should occupy a space of 32 squares which is 160 feet, although I think that would be for a Titanic 'tall' monster. Clover was 250 feet tall and easily as broad/deep as its height. So I'd say 48 squares for it.</p><p></p><p></p><p></p><p>I'm sure I'll have those charts decoded, extrapolated and extended before you know it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I think part of the problem is that when they up the strength bonus above the average (28 for the Tarrasque) they have to reduce the die rolls to get the damage back to the old parameters - which seems somewhat self-defeating. Then again its possible that they factor special 'add-ons' into the monsters damage - such as the 15 ongoing damage you mentioned for the Tarrasque's bite.</p><p></p><p></p><p></p><p>Does it suggest when to use which? Like Low damage if recharge <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /> , Medium Damage if recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> and High damage if recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ?</p><p></p><p></p><p></p><p>Noted.</p><p></p><p></p><p></p><p>Okay.</p><p></p><p> </p><p></p><p>Indeed.</p><p></p><p></p><p></p><p>I meant 5 and 6.</p><p></p><p></p><p></p><p>I was trying to think how far away you could see the monster from and Titanic is a lot bigger than Gargantuan. </p><p></p><p></p><p></p><p>Thanks again.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4259675, member: 326"] Hi Fieari mate! :) I made some changes last night but didn't get them finished, been suffering a little bit with a cold these past few days. :( Okay. Darkvision I suppose. Its possible they don't want the numbers to deviate too far from one another. I think the difference between a Solo Lurker and a Solo Brute could be 600+ at 30th-level. I don't know what system I was going by. :D So the Tarrasque average is 28, then you add your ability scores, with a potential maximum of +14 (at 30th) to two scores. So a potential 42 is possible. Although you say the Primary attack should be 3 Higher which makes one stat a potential 45. Following the same formula the Wingless Godflayer would have an average score of 30 (13 + 17), with a potential maximum of 47 or 50 to a Primary stat. It all makes sense now. Are you sure that shouldn't be +5? I mean surely Elites get +2 already? Weird. Trying to recollect how fast the Clover monster moved but I'll probably need to see the movie again. Would such a monster move its entire body length in 6 seconds? Theoretically a Titanic sized monster should occupy a space of 32 squares which is 160 feet, although I think that would be for a Titanic 'tall' monster. Clover was 250 feet tall and easily as broad/deep as its height. So I'd say 48 squares for it. I'm sure I'll have those charts decoded, extrapolated and extended before you know it. ;) I think part of the problem is that when they up the strength bonus above the average (28 for the Tarrasque) they have to reduce the die rolls to get the damage back to the old parameters - which seems somewhat self-defeating. Then again its possible that they factor special 'add-ons' into the monsters damage - such as the 15 ongoing damage you mentioned for the Tarrasque's bite. Does it suggest when to use which? Like Low damage if recharge :4: , Medium Damage if recharge :5: and High damage if recharge :6: ? Noted. Okay. Indeed. I meant 5 and 6. I was trying to think how far away you could see the monster from and Titanic is a lot bigger than Gargantuan. Thanks again. [/QUOTE]
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