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4th Edition and the Immortals Handbook
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<blockquote data-quote="Fieari" data-source="post: 4561775" data-attributes="member: 16221"><p>I'm not sure that they're all up to level 35 standards, but they're more than the ancients. It's DEFINITELY not just a copy of each weapon. The damage dice aren't always increased (though the +damage bonuses tend to be) but each weapon comes with additional effects.</p><p></p><p>The black head breath weapon blinds and does double ongoing. The spray also blinds.</p><p></p><p>The blue head deals 4d10+12 instead of 3d12+22 breath damage, but negates -any- resistance type of the target until they make a save. The gore has slightly increased damage.</p><p></p><p>The green head DOMINATES at will. The breath weapon has its die type increased to d12, and an extra 5 ongoing.</p><p></p><p>The red head's breath deals an extra die of damage, but it's key thing is that on a bite, it deals far more damage AND drains healing surges.</p><p></p><p>The white head's breath gets an extra die, and inflicts a -2 penalty (no save) until the end of the white head's next turn. The white's bite deals 6d12+12 damage.</p><p></p><p>Actually, it's not even a case of each head getting stunned separately. If you stun or daze Tiamat at all, the next head skips a turn, auto-saving after that.</p><p></p><p>I like it myself, although the ability implies that it's involuntary. Giving the option to a PC would be nice, although I think it shouldn't allow the PC to auto-flee at any time below bloodied, but be a one-time option. Either run away right away, or stay to the end.</p><p></p><p>"It cannot be attacked by creatures or characters whose level is lower than 20th." That means level 20 can work. *shrug*</p><p></p><p>Granted. You'd still need to specify that you can't keep lower level powers (other than maybe your level 1 at-will) because they won't scale right.</p><p></p><p></p><p>Hope this helps. Oh, and note that Tiamat's aspect is a Level 17 Solo Brute, with much less interesting mechanics (acts just like a single creature). You might be able to use her aspect to design a polychromatic dragon. I might consider working on it myself... although I worry about where to place the wyrmling, as if I put it too high, the ancient polychromatic would be higher level than tiamat.</p></blockquote><p></p>
[QUOTE="Fieari, post: 4561775, member: 16221"] I'm not sure that they're all up to level 35 standards, but they're more than the ancients. It's DEFINITELY not just a copy of each weapon. The damage dice aren't always increased (though the +damage bonuses tend to be) but each weapon comes with additional effects. The black head breath weapon blinds and does double ongoing. The spray also blinds. The blue head deals 4d10+12 instead of 3d12+22 breath damage, but negates -any- resistance type of the target until they make a save. The gore has slightly increased damage. The green head DOMINATES at will. The breath weapon has its die type increased to d12, and an extra 5 ongoing. The red head's breath deals an extra die of damage, but it's key thing is that on a bite, it deals far more damage AND drains healing surges. The white head's breath gets an extra die, and inflicts a -2 penalty (no save) until the end of the white head's next turn. The white's bite deals 6d12+12 damage. Actually, it's not even a case of each head getting stunned separately. If you stun or daze Tiamat at all, the next head skips a turn, auto-saving after that. I like it myself, although the ability implies that it's involuntary. Giving the option to a PC would be nice, although I think it shouldn't allow the PC to auto-flee at any time below bloodied, but be a one-time option. Either run away right away, or stay to the end. "It cannot be attacked by creatures or characters whose level is lower than 20th." That means level 20 can work. *shrug* Granted. You'd still need to specify that you can't keep lower level powers (other than maybe your level 1 at-will) because they won't scale right. Hope this helps. Oh, and note that Tiamat's aspect is a Level 17 Solo Brute, with much less interesting mechanics (acts just like a single creature). You might be able to use her aspect to design a polychromatic dragon. I might consider working on it myself... although I worry about where to place the wyrmling, as if I put it too high, the ancient polychromatic would be higher level than tiamat. [/QUOTE]
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