Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
4th Edition and the Immortals Handbook
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ltheb Silverfrond" data-source="post: 4585240" data-attributes="member: 39867"><p>U_K!</p><p>Good to hear that you are getting stuff done. (or are atleast planning to try to attempt to get something done <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p><p></p><p>I like that you have a gameplan for how to handle the books you want to attempt. One minor bit concerns me slightly: As with the 3E Immortal's Rules Set, you are writing and publishing the Bestiary before the Base Ruleset. In the past, this led to some design hiccups (The Nexus Dragon's deceptivly low CR, and the VSC madness) which prolonged Ascension's design time. I am concerned that without a baseline of "what Immortal's PCs are Capable of at Level X" that a similar problem may occur. You may write some "Astral-Mega-Demon" that assumes standards that won't make it into the 4E IH. </p><p></p><p>Now, I am sure, with 4E being out for ~6 months, that you have brainstormed whatever ideas you have and may attempt to convert alot of your 3E IH material, but the math-models are what tripped you up last time, and that is what 4E game design hinges on. 3E was a bit more plug-math-then-test, while with 4E I can generally plug the math, and, barring extreme stupidity on my end, the math will always play right. (In my first 4E campaign, the Big-bad, an insane cultist, had a rediculously high to-hit bonus. I forgot [when designing] that NPC to-hit isn't directly affected by wisdom. Essentially, he added his wisdom to-hit with his powers twice, giving him a +20 to hit at 10th level! Thankfully, while I didn't correct this during the fight, the PCs still faired well, defeating both the cultist and his summoned Berbalang, with a hireling as the only casulty.)</p><p></p><p>Otherwise, it sounds like you have a good plan. I can't wait to see what kind of 'Krustian-Krazyness' you have planned.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 4585240, member: 39867"] U_K! Good to hear that you are getting stuff done. (or are atleast planning to try to attempt to get something done :P) I like that you have a gameplan for how to handle the books you want to attempt. One minor bit concerns me slightly: As with the 3E Immortal's Rules Set, you are writing and publishing the Bestiary before the Base Ruleset. In the past, this led to some design hiccups (The Nexus Dragon's deceptivly low CR, and the VSC madness) which prolonged Ascension's design time. I am concerned that without a baseline of "what Immortal's PCs are Capable of at Level X" that a similar problem may occur. You may write some "Astral-Mega-Demon" that assumes standards that won't make it into the 4E IH. Now, I am sure, with 4E being out for ~6 months, that you have brainstormed whatever ideas you have and may attempt to convert alot of your 3E IH material, but the math-models are what tripped you up last time, and that is what 4E game design hinges on. 3E was a bit more plug-math-then-test, while with 4E I can generally plug the math, and, barring extreme stupidity on my end, the math will always play right. (In my first 4E campaign, the Big-bad, an insane cultist, had a rediculously high to-hit bonus. I forgot [when designing] that NPC to-hit isn't directly affected by wisdom. Essentially, he added his wisdom to-hit with his powers twice, giving him a +20 to hit at 10th level! Thankfully, while I didn't correct this during the fight, the PCs still faired well, defeating both the cultist and his summoned Berbalang, with a hireling as the only casulty.) Otherwise, it sounds like you have a good plan. I can't wait to see what kind of 'Krustian-Krazyness' you have planned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
4th Edition and the Immortals Handbook
Top