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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 4595163" data-attributes="member: 326"><p>Howdy Pssthpok mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Indeed.</p><p></p><p></p><p></p><p>Well if anyones interested, drop me a line.</p><p></p><p>Writers (multiple) - for new portfolios, monsters, feats, magic items, rituals.</p><p>Designer - for doing the layout and possibly new logos, borders and so forth.</p><p>Editing/Playtesting - we can solve after the work is approaching done.</p><p></p><p> </p><p></p><p>What secrets!? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>It hasn't been about the money since I started this part time job (18 months).</p><p></p><p></p><p></p><p>Thats true.</p><p></p><p></p><p></p><p>The problem I have with this approach is communication. I can take the notes I have written down and turn them into finished monster, or spell or whatever. But that raises two problems. Firstly, I can't really give people those notes without first typing them up (making the point of having someone else type them up redundant). Secondly, they won't be able to turn the notes into something proper without me taking them by the hand and basically leading them through it all - again defeating the purpose of me not spending the time doing it myself in the first place.</p><p></p><p>The only way this side of things works is by commissioning people to write sections of the book themselves using an already established format - case in point the Portfolios or Monsters (but could just as equally be feats or magic items/artifacts). Once people saw the portfolios and monsters I designed they were able to create their own (and with regards the monsters I mean utilizing certain size/density rules and design parameter ideas I had - including specific things like for monsters like Dragons and Golems).</p><p></p><p>The art side of things I have sorted to a degree - but I am not commissioning any art until I have the text finished.</p><p></p><p>The layout and stuff I probably could use a hand with. Obviously I am always trying to make the thing look more professional, but I don't really have the time or inclination to spend a lot of effort on something like photoshop to have borders and page numbers mimicking some embossed twisted metal (as seems the way these days). That said, outside of the basic layout theres not really that much you can do with these books...though I would be open to ideas from any budding graphic designers.</p><p></p><p>The editing, obviously I need a hand with. But Alzrius and others have that area covered already.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4595163, member: 326"] Howdy Pssthpok mate! :) Indeed. Well if anyones interested, drop me a line. Writers (multiple) - for new portfolios, monsters, feats, magic items, rituals. Designer - for doing the layout and possibly new logos, borders and so forth. Editing/Playtesting - we can solve after the work is approaching done. What secrets!? :) It hasn't been about the money since I started this part time job (18 months). Thats true. The problem I have with this approach is communication. I can take the notes I have written down and turn them into finished monster, or spell or whatever. But that raises two problems. Firstly, I can't really give people those notes without first typing them up (making the point of having someone else type them up redundant). Secondly, they won't be able to turn the notes into something proper without me taking them by the hand and basically leading them through it all - again defeating the purpose of me not spending the time doing it myself in the first place. The only way this side of things works is by commissioning people to write sections of the book themselves using an already established format - case in point the Portfolios or Monsters (but could just as equally be feats or magic items/artifacts). Once people saw the portfolios and monsters I designed they were able to create their own (and with regards the monsters I mean utilizing certain size/density rules and design parameter ideas I had - including specific things like for monsters like Dragons and Golems). The art side of things I have sorted to a degree - but I am not commissioning any art until I have the text finished. The layout and stuff I probably could use a hand with. Obviously I am always trying to make the thing look more professional, but I don't really have the time or inclination to spend a lot of effort on something like photoshop to have borders and page numbers mimicking some embossed twisted metal (as seems the way these days). That said, outside of the basic layout theres not really that much you can do with these books...though I would be open to ideas from any budding graphic designers. The editing, obviously I need a hand with. But Alzrius and others have that area covered already. [/QUOTE]
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