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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 4662563" data-attributes="member: 326"><p>Hey Fieari mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I have some special plans for quintessence elementals that will be more akin to a reinvention than a conversion. They should show up in the second Gods & Monsters pdf along with the dragons, devils and a few other things.</p><p></p><p>As such your version can be considered the defacto conversion. However, a few words on that.</p><p></p><p>I think part of the problem you are having (with Level 22 not being a challenge if you were fighting a demigod) is because you are converting the numbers incorrectly or rather paralleling the numbers incorrectly.</p><p></p><p><strong><u>Hero God</u></strong></p><p>Prophet = 21-25, solo 12-16</p><p>Hero-deity = 26-30, solo 17-21</p><p></p><p><strong><u>Demigod</u></strong></p><p>Quasi-deity 31-35, solo 22-26</p><p>Demi-deity 36-40, solo 27-31</p><p></p><p><strong><u>God</u></strong></p><p>Lesser Deity = 41-45, solo 32-36</p><p>Greater Deity = 46-50, solo 37-41</p><p></p><p>My initial suggestion would perhaps be to make the quintessence elemental an Elite opponent (since its effectively 'half' the deity.) with a level equal to the minimum for the solo version of the deity - I think creating one for each level would be a bit pointless.</p><p></p><p>So if we sundered Orcus' (Level 33 Solo = Lesser God) divinity we would 'create' a Level 32 Elite Skirmisher.</p><p></p><p>If we sundered Baphomet's (L28 Solo = Demigod) divinity we would create a Level 27 Elite Skirmisher...and so on.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4662563, member: 326"] Hey Fieari mate! :) I have some special plans for quintessence elementals that will be more akin to a reinvention than a conversion. They should show up in the second Gods & Monsters pdf along with the dragons, devils and a few other things. As such your version can be considered the defacto conversion. However, a few words on that. I think part of the problem you are having (with Level 22 not being a challenge if you were fighting a demigod) is because you are converting the numbers incorrectly or rather paralleling the numbers incorrectly. [B][U]Hero God[/U][/B] Prophet = 21-25, solo 12-16 Hero-deity = 26-30, solo 17-21 [B][U]Demigod[/U][/B] Quasi-deity 31-35, solo 22-26 Demi-deity 36-40, solo 27-31 [B][U]God[/U][/B] Lesser Deity = 41-45, solo 32-36 Greater Deity = 46-50, solo 37-41 My initial suggestion would perhaps be to make the quintessence elemental an Elite opponent (since its effectively 'half' the deity.) with a level equal to the minimum for the solo version of the deity - I think creating one for each level would be a bit pointless. So if we sundered Orcus' (Level 33 Solo = Lesser God) divinity we would 'create' a Level 32 Elite Skirmisher. If we sundered Baphomet's (L28 Solo = Demigod) divinity we would create a Level 27 Elite Skirmisher...and so on. [/QUOTE]
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