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4th Edition and the Immortals Handbook
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<blockquote data-quote="Fieari" data-source="post: 4686040" data-attributes="member: 16221"><p>Wait... levels 51-60 are the Old Ones, aren't they? The things that are more powerful than the standard greek/roman/etc pantheons? It seems to me that mythology is filled to overflowing with beings and monsters of that level, since myths are so fond of telling us about things that "even the gods fear". What's the trouble? </p><p></p><p>I mean, we can start with the cthulu mythos (rubbing the serial numbers off of course, but that's what "Eternal Darkness" for the gamecube did...), move on to the living embodiments of abstract concepts, give due diligence to the titans, and then go into antediluvian horrors (particularly the undead)...</p><p></p><p>We have fate spiders (long considered to be beyond even the gods), we have ancient beings that utilize "Old Magic", we have various "Gatekeepers" who protect the boundaries of life/death, time/space, etc. We have some particularly mean fey (Nox, you may be named as a greek goddess, but some sources I've seen have linked you to faerie, you fit well, and you are NASTY)...</p><p></p><p>And these are just things from myths. We can start from there and move on towards making up our own things, creating new mythology. I mean, the realm of outer space alone offers -so many- opportunities!</p><p></p><p>Maybe you're taking some of these myths and placing them lower on your scale? But as I see it, these are all things that Odin and Zeus were afraid of and respectful of.</p><p></p><p>EDIT - Don't think I'm saying your idea of focusing on levels 20-50 is a bad idea. It's not! Flesh things out from low to high. Don't worry about detailing these things yet. But I just can't see the upper levels as being that sparsely populated.</p></blockquote><p></p>
[QUOTE="Fieari, post: 4686040, member: 16221"] Wait... levels 51-60 are the Old Ones, aren't they? The things that are more powerful than the standard greek/roman/etc pantheons? It seems to me that mythology is filled to overflowing with beings and monsters of that level, since myths are so fond of telling us about things that "even the gods fear". What's the trouble? I mean, we can start with the cthulu mythos (rubbing the serial numbers off of course, but that's what "Eternal Darkness" for the gamecube did...), move on to the living embodiments of abstract concepts, give due diligence to the titans, and then go into antediluvian horrors (particularly the undead)... We have fate spiders (long considered to be beyond even the gods), we have ancient beings that utilize "Old Magic", we have various "Gatekeepers" who protect the boundaries of life/death, time/space, etc. We have some particularly mean fey (Nox, you may be named as a greek goddess, but some sources I've seen have linked you to faerie, you fit well, and you are NASTY)... And these are just things from myths. We can start from there and move on towards making up our own things, creating new mythology. I mean, the realm of outer space alone offers -so many- opportunities! Maybe you're taking some of these myths and placing them lower on your scale? But as I see it, these are all things that Odin and Zeus were afraid of and respectful of. EDIT - Don't think I'm saying your idea of focusing on levels 20-50 is a bad idea. It's not! Flesh things out from low to high. Don't worry about detailing these things yet. But I just can't see the upper levels as being that sparsely populated. [/QUOTE]
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