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4th Edition and the Immortals Handbook
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<blockquote data-quote="Upper_Krust" data-source="post: 4686880" data-attributes="member: 326"><p>Hey Fieari mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>More or less, yes.</p><p></p><p></p><p></p><p>Well its very simple. Its a twofold process. Firstly, you can (and in fact its often prefered to for 'bosses') use monsters up to five levels higher than the PCs. Secondly, converting any deity from standard level to solo monster (for instance) is a 9 level reduction.</p><p></p><p>Therefore, in terms of monsters I can use even a Level 64 against a party of Level 50 PCs, simply by converting it to a Level 55 Solo Creature. </p><p></p><p></p><p></p><p>Already covered...in fact the second Gods & Monsters is of course the Far <s>Realm</s> Place. </p><p></p><p> </p><p></p><p>I might be able to squeeze a few more monsters out of that (thanks), but its still difficult to see any of them higher than the Immortal Tier even if they are individually more powerful than 'immortals'.</p><p></p><p></p><p></p><p>I believe Nyx was one of my original listed (Evil) Old Ones (in Ascension), you might see her in Gods & Monsters: Astral Plane - Immortal Tier. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>If you saw my master list at the moment it would frighten you. Think in terms of about 3 full Monster Manuals worth of monsters.</p><p></p><p>I have broken those down into six Gods & Monsters pdfs (Astral Plane, Far Realm/Place, Elemental Chaos, Time, Fate/Nature/Feywild and Entropy/Shadowfell) and further broken those down into Epic, Legendary and Immortal Tiers. Thats 18 pdfs of approximately 48 pages each! </p><p></p><p>...and on average I'll come up with a new monster every day. Came up with two new golems last night and each of them is (at least) six new statblocks. Both of them are so simple, but brilliantly obvious I wonder how I didn't think of them before. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p></p><p></p><p>Those guys are only around about Level 40 solo opponents. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Its when you realise that monsters for PCs up to Level 50 are going to be a potential Level 64 that it dawns on you your options beyond that are limited...and I'm not saying I don't have anything for a 51-60 (PC) Tier, far from it, I have about 15-20 Monsters, but I think 4E really eats up more monsters than previous editions and that 15-20 isn't enough to make a sustainable campaign from. I estimate you need a bare minimum 50+ for each Tier to make it worthwhile.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4686880, member: 326"] Hey Fieari mate! :) More or less, yes. Well its very simple. Its a twofold process. Firstly, you can (and in fact its often prefered to for 'bosses') use monsters up to five levels higher than the PCs. Secondly, converting any deity from standard level to solo monster (for instance) is a 9 level reduction. Therefore, in terms of monsters I can use even a Level 64 against a party of Level 50 PCs, simply by converting it to a Level 55 Solo Creature. Already covered...in fact the second Gods & Monsters is of course the Far [S]Realm[/S] Place. I might be able to squeeze a few more monsters out of that (thanks), but its still difficult to see any of them higher than the Immortal Tier even if they are individually more powerful than 'immortals'. I believe Nyx was one of my original listed (Evil) Old Ones (in Ascension), you might see her in Gods & Monsters: Astral Plane - Immortal Tier. ;) If you saw my master list at the moment it would frighten you. Think in terms of about 3 full Monster Manuals worth of monsters. I have broken those down into six Gods & Monsters pdfs (Astral Plane, Far Realm/Place, Elemental Chaos, Time, Fate/Nature/Feywild and Entropy/Shadowfell) and further broken those down into Epic, Legendary and Immortal Tiers. Thats 18 pdfs of approximately 48 pages each! ...and on average I'll come up with a new monster every day. Came up with two new golems last night and each of them is (at least) six new statblocks. Both of them are so simple, but brilliantly obvious I wonder how I didn't think of them before. :o Those guys are only around about Level 40 solo opponents. ;) Its when you realise that monsters for PCs up to Level 50 are going to be a potential Level 64 that it dawns on you your options beyond that are limited...and I'm not saying I don't have anything for a 51-60 (PC) Tier, far from it, I have about 15-20 Monsters, but I think 4E really eats up more monsters than previous editions and that 15-20 isn't enough to make a sustainable campaign from. I estimate you need a bare minimum 50+ for each Tier to make it worthwhile. [/QUOTE]
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