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4th Edition and the Immortals Handbook
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 4985859" data-attributes="member: 11368"><p>Ok, awesome.</p><p></p><p>If there are 2 titles per tier, will elder one, old one, or first one be dropped?</p><p></p><p></p><p></p><p>Since (unlike in D&Dg) in your system Quasi-deities are actual Immortals with most of the powers of gods, just at lesser levels, why not save Hero-deity and get rid of Quasi-deity? It sounds more "fantastic", and cooler, as well.</p><p></p><p> </p><p></p><p>Awesome!</p><p></p><p>(Intermediate Deity was the only term I never liked; for one thing, it tends to distort tables, being way longer than any of the other ranks' names; also, it just sounds lame to me... dunno why.)</p><p></p><p></p><p></p><p>It certainly makes sidereals and such more relevant to a game with a semi-sane power level.</p><p></p><p></p><p></p><p>Well ... it may be that I'm newer than some people on here, having come in in 3e when Orcus etc. were mid-to-high-20s CR, but I never thought of Orcus, Demogorgon, etc. as "real" deities, but as big, unique demons - scarily powerful, but not on the level of actual gods.</p><p></p><p>If I were making Orcus a match for a regular Lesser God, then I would have a problem with straightforward mortals taking him down without some sort of unusual circumstance. If he (or Vecna, Tiamat etc.) were wounded from battling another god, or the PCs had an artifact good for that sort of thing (like the Dragonlance vs. Takhisis), sure... Minor gods should be fair game for high-level-but-still-mortal PCs, but despite the name, Lesser Deities are pretty far up in the hierarchy - 3rd highest of 6 immortal ranks.</p><p></p><p>And I guess it seems to me there should be a pretty wide gap between Greater Deity and Elder One, and between First One and Demiurge. Immortals are still tightly linked to mortal reality, and Sidereals aren't; Sidereals are still finite beings, and Eternals are beginning not to be. The three Stages of Demiurge in 3.5e Ascension replicate this very well, to me - there's a huge gulf between a First One and a fully-powered (Stage III) Demiurge, much less a Time Lord. I don't think this will work in 4e though, if Eternals are just one tier.</p><p></p><p>Why not make Demiurges one tier (61-70), and Time/High Lords another (71-80)?</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 4985859, member: 11368"] Ok, awesome. If there are 2 titles per tier, will elder one, old one, or first one be dropped? Since (unlike in D&Dg) in your system Quasi-deities are actual Immortals with most of the powers of gods, just at lesser levels, why not save Hero-deity and get rid of Quasi-deity? It sounds more "fantastic", and cooler, as well. Awesome! (Intermediate Deity was the only term I never liked; for one thing, it tends to distort tables, being way longer than any of the other ranks' names; also, it just sounds lame to me... dunno why.) It certainly makes sidereals and such more relevant to a game with a semi-sane power level. Well ... it may be that I'm newer than some people on here, having come in in 3e when Orcus etc. were mid-to-high-20s CR, but I never thought of Orcus, Demogorgon, etc. as "real" deities, but as big, unique demons - scarily powerful, but not on the level of actual gods. If I were making Orcus a match for a regular Lesser God, then I would have a problem with straightforward mortals taking him down without some sort of unusual circumstance. If he (or Vecna, Tiamat etc.) were wounded from battling another god, or the PCs had an artifact good for that sort of thing (like the Dragonlance vs. Takhisis), sure... Minor gods should be fair game for high-level-but-still-mortal PCs, but despite the name, Lesser Deities are pretty far up in the hierarchy - 3rd highest of 6 immortal ranks. And I guess it seems to me there should be a pretty wide gap between Greater Deity and Elder One, and between First One and Demiurge. Immortals are still tightly linked to mortal reality, and Sidereals aren't; Sidereals are still finite beings, and Eternals are beginning not to be. The three Stages of Demiurge in 3.5e Ascension replicate this very well, to me - there's a huge gulf between a First One and a fully-powered (Stage III) Demiurge, much less a Time Lord. I don't think this will work in 4e though, if Eternals are just one tier. Why not make Demiurges one tier (61-70), and Time/High Lords another (71-80)? [/QUOTE]
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