I'm writing up a quick one-night Castle Ravenloft adventure including the lord of Ravenloft himself, Count Strahd Von Zarovich. I want him to be a solo creature so I based him off of the level 11 black dragon with more vampiry abilities. Here's what I've come up with. Let me know what you think:
Edited - I rebuilt him using the Monster Creation Rules from the DMG rather than the black dragon version:
Count Strahd Von Zarovich
Level 11 Solo Vampire Lord
Init: +7; Speed 8
570 hitpoints / 285
AC 27 Fort 26 Reflex 25 Will 30
+5 saving throw
2 Action Points
M: Strahd's Chilling Caress: +16 vs AC; 1d8+5 cold and ongoing 5 necrotic.
Vermin Form: Move action, recharge 5,6; shift 8 through opponents and do 3d8+5 damage.
Dominating Gaze: Minor; +15 vs Will; target creature is dominated; save ends; aftereffect; target is dazed
Strahd's Violet Blast: Standard; +15 vs Reflex; 3d6+5 damage
Frightful Presence: Standard; Burst 5; +15 vs Will; Target is stunned until the end of Strahd's next turn
Blood Drain: Standard; Requires Combat Advantage; Recharges when adjacent enemy becomes bloodied; +15 vs Fort; 4d10+5 damage and target is weakened and Strahd gains 50 hit points.
Howl of the Night: Standard; Close Blast 5; +15 vs Fort; 4d8+5 necrotic damage and push the target 2 squares. Once per encounter.
Bloodied Howl: Immediate when bloodied. Close Blast 5; +15 vs Fort; 4d8+5 necrotic damage and push the target 2 squares.
Blackstorm: Standard, range 10, +15 vs Fortitude; 4d10+5 necrotic and target slides 6 squares. Once per encounter.
Lance of Black Ice: Standard; range 10; +15 vs Reflex; 4d10+5 cold damage and target is immobilized; save ends; once per encounter.
Edited - I rebuilt him using the Monster Creation Rules from the DMG rather than the black dragon version:
Count Strahd Von Zarovich
Level 11 Solo Vampire Lord
Init: +7; Speed 8
570 hitpoints / 285
AC 27 Fort 26 Reflex 25 Will 30
+5 saving throw
2 Action Points
M: Strahd's Chilling Caress: +16 vs AC; 1d8+5 cold and ongoing 5 necrotic.
Vermin Form: Move action, recharge 5,6; shift 8 through opponents and do 3d8+5 damage.
Dominating Gaze: Minor; +15 vs Will; target creature is dominated; save ends; aftereffect; target is dazed
Strahd's Violet Blast: Standard; +15 vs Reflex; 3d6+5 damage
Frightful Presence: Standard; Burst 5; +15 vs Will; Target is stunned until the end of Strahd's next turn
Blood Drain: Standard; Requires Combat Advantage; Recharges when adjacent enemy becomes bloodied; +15 vs Fort; 4d10+5 damage and target is weakened and Strahd gains 50 hit points.
Howl of the Night: Standard; Close Blast 5; +15 vs Fort; 4d8+5 necrotic damage and push the target 2 squares. Once per encounter.
Bloodied Howl: Immediate when bloodied. Close Blast 5; +15 vs Fort; 4d8+5 necrotic damage and push the target 2 squares.
Blackstorm: Standard, range 10, +15 vs Fortitude; 4d10+5 necrotic and target slides 6 squares. Once per encounter.
Lance of Black Ice: Standard; range 10; +15 vs Reflex; 4d10+5 cold damage and target is immobilized; save ends; once per encounter.
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