Why?If that were true, the minions would need to have poor offenses, too.
Why?If that were true, the minions would need to have poor offenses, too.
Why?
Unless minions are illusions of some kind, they don't get their offenses skills from thin air. Only by being a tough combatant can they get them.
I don't think I really agree with this. It is part of reality that a single sword blow can kill, after all! So there is nothing unrealistic about (say) an ogre or a giant being killed by the first blow, rather than the 6th. (Unless you imagine each of the five earlier blows weakening its "life force" - but that is not very realistic either, as in real life there is no such thing as "life force" that gets worn down by attacks that otherwise cause no physical debilitation.)In the worlds of 4e, it was not about simulating reality or consistency it was about what was fun. Problem is for some people simulation of reality and consistency is part of the fun.
Yes. This is what I described upthread when I said that minions have an "unluck" token attached to them. They are the ones who get no hit point buffer to reflect skill, good-fortune, etc.I guess an easy way to think of minions as any other monster with the following added.
Weakness: (Minion) this creature takes +1,000 damage when attacked by player characters who are equal to or higher in level than it's CR.
AD&D and B/X, and perhaps to a slightly lesser extent 3E and 5e, have plenty of ordinary people with 1 hp. They don't explode either if they stub their toes. D&D has no mechanics (other than ad hoc adjudication) for representing the pain and temporary debilitation that can come from stubbing or breaking a toe.Because it is not like a level 28 minion dragon in 4e, would stub his toe and explode.
Which players?The players will assume they are illusions anyway when they die in one hit.
Which players?
The people I play with have played Rolemaster - in which sometimes enemies die from a single blow - and RuneQuest - in which sometimes enemies die from a single blow - and D&D - in which sometimes enemies die from a single blow (eg a kobold hit by a 1st level fighter with 18 STR; an ogre hit by a 10th level ranger wielding a two-handed sword; etc).
They are also familiar with action and fantasy films, in which enemies sometimes die from a single blow. And they are familiar with real life, in which sometimes people, even very strong and healthy people, die from a single blow.
There is no connection between minions and illusions.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.