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4th IR: OOC Thread
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<blockquote data-quote="Edena_of_Neith" data-source="post: 795351" data-attributes="member: 2020"><p>Due to input from the IR proper, I must now ask that everyone select what powers they control.</p><p></p><p> Here are the powers that may be taken:</p><p></p><p> (the former Free Nations of Faerun)</p><p></p><p> The Chosen of Mystra</p><p> The Seven Sisters</p><p> Neverwinter</p><p> Waterdeep</p><p> The Lord's Alliance</p><p> The elves of Ardeep Forest</p><p> Luruar (Silverymoon, Mithril Hall, Citadel Adbar, Citadel Fellbar, Sundabar, Everlund, Deadsnows, Jalanthar)</p><p> Nesme</p><p> The Treants and their allies in the High Forest</p><p> Aglarond</p><p> Rashemen</p><p> The Church of Mystra</p><p></p><p> (the former Dauntless)</p><p></p><p> The Sharn</p><p> The Faerie of Faerun</p><p> The Metallic Dragons of Faerun</p><p> The Gem Dragons of Faerun</p><p> Evermeet</p><p> Evereska</p><p> The Ffolk of the Moonshaes</p><p> The Free Peoples of the Moonshaes</p><p> Luiren</p><p> The Halflings of the Chondalwood</p><p> The Dwarves of the North</p><p> The Dwarves of the Moonsea</p><p> The Dwarves of the Old South</p><p> The Dwarves of the Great Rift</p><p> The Dwarves of the Shining South</p><p> The Enlightened Gnomes of Evermeet</p><p> The Church of Torm the True</p><p> The Church of Helm the Watcher</p><p> The Church of Oghma the Binder</p><p></p><p> (the Moonsea League)</p><p></p><p> Zhentil Keep</p><p> Melvaunt</p><p> Hillsfar</p><p> Mulmaster</p><p> The Zhentarim</p><p> The Church of Shar</p><p> The Church of Cyric</p><p></p><p> (the Free Peoples)</p><p></p><p> Cormyr</p><p> Sembia</p><p> The Dalelands</p><p> The elves of Cormanthor</p><p> The elves of the Vast</p><p> The dwarves of the Vast</p><p> Tantras</p><p> The Knights of Myth Drannor</p><p> The Church of Chauntea</p><p> The Church of Selune</p><p></p><p> (independents up for grabs)</p><p></p><p> Dambrath (which has defected from the Meritocracy)</p><p> King Obold and the Orcs of the North (which has defected from the Meritocracy)</p><p> The Goblins of the North (which has defected from the Meritocracy)</p><p> The Orcs of the Moonsea (which has defected from the Meritocracy)</p><p> The Goblins of the Moonsea (which has defected from the Meritocracy)</p><p></p><p> The Orcs of the Old South</p><p> The Goblins of the Old South</p><p> The Orcs of the Shining South</p><p> The Goblins of the Shining South</p><p></p><p> The Phaerimm</p><p> The Humanoids of the Underdark</p><p> The Illithid of the Underdark</p><p> The Drow of the Underdark</p><p></p><p> The Drow of Cormanthor</p><p> Nimbral Isle</p><p> The Nelanther Isles</p><p> Lantan Isle</p><p></p><p> Icewind Dale</p><p> The Silver Marches</p><p> The North (west of Anauroch)</p><p> Neverwinter Forest (good)</p><p> The High Forest (neutral)</p><p> The Misty Forest (good)</p><p> Trollback Forest (evil)</p><p> The Forest of Wyrms (evil)</p><p> The Reaching Woods (good)</p><p> The Forest of Tethyr (good)</p><p> The Forest of Mir (evil)</p><p> The Chondalwood (good)</p><p> The Jungles of Chult (neutral)</p><p> The Black Jungle (neutral)</p><p> The Mhair Jungle (neutral)</p><p> The Frozen Forest (neutral)</p><p> The Tortured Land</p><p> Thar</p><p> The Border Forest (good)</p><p> The Rawlinswoods (neutral)</p><p> The Forest of Lether (neutral)</p><p> Sossal</p><p> Raven's Bluff</p><p></p><p> The People of the Hordelands</p><p> The Kingdom of the Ice Queen (the Great Glacier) (evil)</p><p> </p><p> The Continent of Zakhara (may be claimed as one power)</p><p></p><p> The Unseelie of Faerun</p><p></p><p> Any other place or people not mentioned, but worth mentioning</p><p></p><p> (note that forests make excellent staging grounds for assaults against neighboring nations held by your enemies)</p><p></p><p> - - -</p><p></p><p> CREAMSTEAK HAS CONTROL OF:</p><p></p><p> (Imaskari) (nobody else may claim these countries)</p><p></p><p> Mulhorand</p><p> Damara</p><p> Narfell</p><p> Murghom</p><p> Semphar</p><p></p><p> - - -</p><p></p><p> FORSAKEN ONE HAS CONTROL OF:</p><p></p><p> (The Cult of the Dragon / Athian Invaders) (nobody else may claim these countries)</p><p></p><p> Nightflower (Westgate and the Night Masks)</p><p> The Giant's Plain </p><p> The Shining Plain</p><p> Turmish</p><p> The Vilhon Reach</p><p> Chondath</p><p> Sespech</p><p> The Akanal</p><p></p><p> - - -</p><p></p><p> JANOS HAS CONTROL OF:</p><p></p><p> (The Alliance of the Phoenix) (nobody else may claim these countries)</p><p></p><p> The City of Shade</p><p> Thay</p><p> Halruaa</p><p></p><p> - - -</p><p></p><p> MELKOR HAS CONTROL OF:</p><p></p><p> (House Karanok) (nobody else may claim these countries)</p><p></p><p> Chessenta</p><p> Threskel</p><p> Unther</p><p> The Chromatic Dragons of Faerun</p><p> The Church of Tiamat</p><p> House Karanok</p><p> </p><p> - - -</p><p></p><p> SERPENTEYE HAS CONTROL OF:</p><p> </p><p> (The Meritocracy) (nobody else may claim these countries)</p><p></p><p> Chult</p><p> Samarach</p><p> Thindol</p><p> Tashalar</p><p> The Border Kingdoms</p><p> Shaareach and the western Shaar</p><p> Calimshan</p><p> Tethyr</p><p> Amn</p><p> The Western Heartlands </p><p> Baldur's Gate</p><p> Luskan</p><p> Procampur </p><p> Impiltur</p><p> Vaasa</p><p> The Great Dale</p><p> Thesk</p><p> Ashanath</p><p> Thazalhar</p><p></p><p> - - -</p><p> </p><p> SOLLIR HAS CONTROL OF:</p><p></p><p> (The Dark Crusaders) (nobody else may claim these countries)</p><p></p><p> Var the Golden</p><p> Ulgarth</p><p> Estagund</p><p> Veldorn</p><p> All of the Eastern Shaar</p><p> The Forest of Amtar</p><p> Lapaliiya</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 795351, member: 2020"] Due to input from the IR proper, I must now ask that everyone select what powers they control. Here are the powers that may be taken: (the former Free Nations of Faerun) The Chosen of Mystra The Seven Sisters Neverwinter Waterdeep The Lord's Alliance The elves of Ardeep Forest Luruar (Silverymoon, Mithril Hall, Citadel Adbar, Citadel Fellbar, Sundabar, Everlund, Deadsnows, Jalanthar) Nesme The Treants and their allies in the High Forest Aglarond Rashemen The Church of Mystra (the former Dauntless) The Sharn The Faerie of Faerun The Metallic Dragons of Faerun The Gem Dragons of Faerun Evermeet Evereska The Ffolk of the Moonshaes The Free Peoples of the Moonshaes Luiren The Halflings of the Chondalwood The Dwarves of the North The Dwarves of the Moonsea The Dwarves of the Old South The Dwarves of the Great Rift The Dwarves of the Shining South The Enlightened Gnomes of Evermeet The Church of Torm the True The Church of Helm the Watcher The Church of Oghma the Binder (the Moonsea League) Zhentil Keep Melvaunt Hillsfar Mulmaster The Zhentarim The Church of Shar The Church of Cyric (the Free Peoples) Cormyr Sembia The Dalelands The elves of Cormanthor The elves of the Vast The dwarves of the Vast Tantras The Knights of Myth Drannor The Church of Chauntea The Church of Selune (independents up for grabs) Dambrath (which has defected from the Meritocracy) King Obold and the Orcs of the North (which has defected from the Meritocracy) The Goblins of the North (which has defected from the Meritocracy) The Orcs of the Moonsea (which has defected from the Meritocracy) The Goblins of the Moonsea (which has defected from the Meritocracy) The Orcs of the Old South The Goblins of the Old South The Orcs of the Shining South The Goblins of the Shining South The Phaerimm The Humanoids of the Underdark The Illithid of the Underdark The Drow of the Underdark The Drow of Cormanthor Nimbral Isle The Nelanther Isles Lantan Isle Icewind Dale The Silver Marches The North (west of Anauroch) Neverwinter Forest (good) The High Forest (neutral) The Misty Forest (good) Trollback Forest (evil) The Forest of Wyrms (evil) The Reaching Woods (good) The Forest of Tethyr (good) The Forest of Mir (evil) The Chondalwood (good) The Jungles of Chult (neutral) The Black Jungle (neutral) The Mhair Jungle (neutral) The Frozen Forest (neutral) The Tortured Land Thar The Border Forest (good) The Rawlinswoods (neutral) The Forest of Lether (neutral) Sossal Raven's Bluff The People of the Hordelands The Kingdom of the Ice Queen (the Great Glacier) (evil) The Continent of Zakhara (may be claimed as one power) The Unseelie of Faerun Any other place or people not mentioned, but worth mentioning (note that forests make excellent staging grounds for assaults against neighboring nations held by your enemies) - - - CREAMSTEAK HAS CONTROL OF: (Imaskari) (nobody else may claim these countries) Mulhorand Damara Narfell Murghom Semphar - - - FORSAKEN ONE HAS CONTROL OF: (The Cult of the Dragon / Athian Invaders) (nobody else may claim these countries) Nightflower (Westgate and the Night Masks) The Giant's Plain The Shining Plain Turmish The Vilhon Reach Chondath Sespech The Akanal - - - JANOS HAS CONTROL OF: (The Alliance of the Phoenix) (nobody else may claim these countries) The City of Shade Thay Halruaa - - - MELKOR HAS CONTROL OF: (House Karanok) (nobody else may claim these countries) Chessenta Threskel Unther The Chromatic Dragons of Faerun The Church of Tiamat House Karanok - - - SERPENTEYE HAS CONTROL OF: (The Meritocracy) (nobody else may claim these countries) Chult Samarach Thindol Tashalar The Border Kingdoms Shaareach and the western Shaar Calimshan Tethyr Amn The Western Heartlands Baldur's Gate Luskan Procampur Impiltur Vaasa The Great Dale Thesk Ashanath Thazalhar - - - SOLLIR HAS CONTROL OF: (The Dark Crusaders) (nobody else may claim these countries) Var the Golden Ulgarth Estagund Veldorn All of the Eastern Shaar The Forest of Amtar Lapaliiya [/QUOTE]
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