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General Tabletop Discussion
*Dungeons & Dragons
5.5 and making the game easier for players and harder for DMs
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<blockquote data-quote="Distracted DM" data-source="post: 9395901" data-attributes="member: 6894926"><p>I don't think they were calling their players toddlers. They were making an analogy. </p><p></p><p>Many players want to feel like they've earned a victory, but they also want lots of cool powerful stuff. Many of them don't give thought to game balance, they take what advantages they can get so that they have a better chance of winning fights, not losing. </p><p></p><p>They don't realize that it's tough to be on the other side of the table, making encounters that are challenging without being murderous, or cake-walks that they have no problem with. </p><p></p><p>I have a couple players that have made optimized characters, and later on said "oh wow this is busted, I'm overshadowing the rest of the party" or "can we tone down this class? It's ridiculously good." Those players end up having more sensitivity to the matter going forward- but they're not every player.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9395901, member: 6894926"] I don't think they were calling their players toddlers. They were making an analogy. Many players want to feel like they've earned a victory, but they also want lots of cool powerful stuff. Many of them don't give thought to game balance, they take what advantages they can get so that they have a better chance of winning fights, not losing. They don't realize that it's tough to be on the other side of the table, making encounters that are challenging without being murderous, or cake-walks that they have no problem with. I have a couple players that have made optimized characters, and later on said "oh wow this is busted, I'm overshadowing the rest of the party" or "can we tone down this class? It's ridiculously good." Those players end up having more sensitivity to the matter going forward- but they're not every player. [/QUOTE]
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5.5 and making the game easier for players and harder for DMs
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