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General Tabletop Discussion
*Dungeons & Dragons
5.5 and making the game easier for players and harder for DMs
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<blockquote data-quote="Chaosmancer" data-source="post: 9396162" data-attributes="member: 6801228"><p>Why do you think the designers have done this? Because Weapon Mastery allows martials to give status effects just like cantrips did for spellcasters? Because incredibly common houserules like bonus action potions and 1st level feats were made core rules? </p><p></p><p>Despite your assertions that the game is going to be so easy that no player will ever be challenged again... I have yet to find a single player I have run a game for, even a playtest game, where they felt that they were not challenged. No one I'm aware of reported on their playtesting and concluded "the game was far too easy and all the players were bored". In fact, the only people I've ever seen complain about how easy the game is... are the same people who have been making the same complaints since the game came out a decade ago. THe people who complain the game is so easy that they never bothered to buy it, play it, and are still using their modified 2e rules. </p><p></p><p>You know who else has never claimed the game is too easy? Any DnD youtube creator I have ever seen make content. Oh, plenty of them have complaints about the system, some even started making their own versions, but not a single one of them ever claimed that any of these rules made things too easy and that players would get bored with how easy everything is. </p><p></p><p>So, yeah... I don't believe your claim, and I don't believe the designers have simply abandoned all conception of challenge like you seem to think.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9396162, member: 6801228"] Why do you think the designers have done this? Because Weapon Mastery allows martials to give status effects just like cantrips did for spellcasters? Because incredibly common houserules like bonus action potions and 1st level feats were made core rules? Despite your assertions that the game is going to be so easy that no player will ever be challenged again... I have yet to find a single player I have run a game for, even a playtest game, where they felt that they were not challenged. No one I'm aware of reported on their playtesting and concluded "the game was far too easy and all the players were bored". In fact, the only people I've ever seen complain about how easy the game is... are the same people who have been making the same complaints since the game came out a decade ago. THe people who complain the game is so easy that they never bothered to buy it, play it, and are still using their modified 2e rules. You know who else has never claimed the game is too easy? Any DnD youtube creator I have ever seen make content. Oh, plenty of them have complaints about the system, some even started making their own versions, but not a single one of them ever claimed that any of these rules made things too easy and that players would get bored with how easy everything is. So, yeah... I don't believe your claim, and I don't believe the designers have simply abandoned all conception of challenge like you seem to think. [/QUOTE]
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