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5 New D&D Books Coming in 2023 -- Including Planescape!
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<blockquote data-quote="Ruin Explorer" data-source="post: 8861962" data-attributes="member: 18"><p>I dunno, I think that'd be fine, but I'd want more diversity really. The issue with Piltover/Zaun is that it's a simple 1800s-style rich/poor divide, which isn't really what Sigil is about. There can absolutely be rich/poor areas but it's the not the central conflict of the setting, whereas in Arcane it drives that entire setting, and is at the heart of everything.</p><p></p><p>(Also re: 1800s London you may wonder if that was also rich/poor - it was a bit, but the truly rich didn't live in London-London at all if they could possibly help it in the 1800s, which Sigil did kind of reflect. They were in the countryside or areas that only came to be considered London as the suburbs appeared in the 1900s)</p><p></p><p>I tend to agree.</p><p></p><p>I suspect they'll try and modernise it without actually understanding it, and end up making it just as ultra-bland as the end of Faction War (Monte Cook)/4E takes on it. I don't think there's anyone currently working at WotC who really "gets" Planescape. I'm not sure there's even anyone senior who has mentioned really loving it. I'm pretty sure Winninger got it, but he's out, unfortunately. It was started under his watch so maybe that'll help.</p><p></p><p>But equally they won't modernize it enough to make it something new and interesting.</p><p></p><p>I strongly suspect Dark Sun, which I'd be unsurprised to see come out for 1D&D, will share this fate. Though unlike PS I think DS has some actual fans in senior WotC employees.</p><p></p><p>Absolutely.</p><p></p><p>That's why Planescape has always been kind of a setting on the edge of being ruined, before Monte gave it a swift shove over the edge. It was a very wild, beautiful, singular vision of a setting, that could only have come from someone exceptionally erudite like Zeb Cook.</p><p></p><p>It seemed like none of the other designers really "got it", or not fully, but it was so strong it mostly worked anyway even as it travelled further and further from what made it such a singular and special setting.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8861962, member: 18"] I dunno, I think that'd be fine, but I'd want more diversity really. The issue with Piltover/Zaun is that it's a simple 1800s-style rich/poor divide, which isn't really what Sigil is about. There can absolutely be rich/poor areas but it's the not the central conflict of the setting, whereas in Arcane it drives that entire setting, and is at the heart of everything. (Also re: 1800s London you may wonder if that was also rich/poor - it was a bit, but the truly rich didn't live in London-London at all if they could possibly help it in the 1800s, which Sigil did kind of reflect. They were in the countryside or areas that only came to be considered London as the suburbs appeared in the 1900s) I tend to agree. I suspect they'll try and modernise it without actually understanding it, and end up making it just as ultra-bland as the end of Faction War (Monte Cook)/4E takes on it. I don't think there's anyone currently working at WotC who really "gets" Planescape. I'm not sure there's even anyone senior who has mentioned really loving it. I'm pretty sure Winninger got it, but he's out, unfortunately. It was started under his watch so maybe that'll help. But equally they won't modernize it enough to make it something new and interesting. I strongly suspect Dark Sun, which I'd be unsurprised to see come out for 1D&D, will share this fate. Though unlike PS I think DS has some actual fans in senior WotC employees. Absolutely. That's why Planescape has always been kind of a setting on the edge of being ruined, before Monte gave it a swift shove over the edge. It was a very wild, beautiful, singular vision of a setting, that could only have come from someone exceptionally erudite like Zeb Cook. It seemed like none of the other designers really "got it", or not fully, but it was so strong it mostly worked anyway even as it travelled further and further from what made it such a singular and special setting. [/QUOTE]
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