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5 New D&D Books Coming in 2023 -- Including Planescape!
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<blockquote data-quote="Reynard" data-source="post: 8867864" data-attributes="member: 467"><p>So non human characters can start expanding into that non-adventuring space sooner. What's the problem?</p><p></p><p>That's right. They can go into other nations and kill people and take their stuff. or travel the planes and kill things and take their stuff. When you extend adventuring to level 20 all you are doing is stopping the intentional evolution of the game built into from the beginning.</p><p></p><p>People wondewr why folks never bother to play past 11th level anymore, and the answer is simple: because fighting for treasure is boring after that point. There needs to be new challenges and a different focus. Gygax and the rest of the TSR era design crew knew this, and built it into the game.</p><p></p><p>The game is meant ot evolve, and always has been. You being mad that it isn't the same game at 14th level is you not getting it.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8867864, member: 467"] So non human characters can start expanding into that non-adventuring space sooner. What's the problem? That's right. They can go into other nations and kill people and take their stuff. or travel the planes and kill things and take their stuff. When you extend adventuring to level 20 all you are doing is stopping the intentional evolution of the game built into from the beginning. People wondewr why folks never bother to play past 11th level anymore, and the answer is simple: because fighting for treasure is boring after that point. There needs to be new challenges and a different focus. Gygax and the rest of the TSR era design crew knew this, and built it into the game. The game is meant ot evolve, and always has been. You being mad that it isn't the same game at 14th level is you not getting it. [/QUOTE]
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