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General Tabletop Discussion
*Dungeons & Dragons
5E Beast Companion Mechanics.
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<blockquote data-quote="Salthorae" data-source="post: 7848581" data-attributes="member: 1095"><p>Dunno. I think they're moving away from the ASI concept because frankly the beasts usually ended up with more HP than the PC's </p><p></p><p>Elk/Constrictor snake each have 13 hp base and are on the higher end, so at the top end assuming you spend 3 ASI on Con and 2 on Str, they'd be 19d10+76 (avg. 190). If you used 4 ASI on Con then they're at 209 for average HP. </p><p></p><p>The new Beast versions max out at roughly 104 hp (Con +2 for Earth + 2 Ranger Wis (on average?) + 100 (5x20), but you can share spells with it.</p><p></p><p>I think the Revised Beast probably ended up being too powerful and overshadowed some of the other melee types which is something they don't want for companion/sidekick options. That's my guess anyway.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 7848581, member: 1095"] Dunno. I think they're moving away from the ASI concept because frankly the beasts usually ended up with more HP than the PC's Elk/Constrictor snake each have 13 hp base and are on the higher end, so at the top end assuming you spend 3 ASI on Con and 2 on Str, they'd be 19d10+76 (avg. 190). If you used 4 ASI on Con then they're at 209 for average HP. The new Beast versions max out at roughly 104 hp (Con +2 for Earth + 2 Ranger Wis (on average?) + 100 (5x20), but you can share spells with it. I think the Revised Beast probably ended up being too powerful and overshadowed some of the other melee types which is something they don't want for companion/sidekick options. That's my guess anyway. [/QUOTE]
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