Bonus Skill
===== =====
+2 Acrobatics (DEX)
+1 Animal Handling (WIS)
+0 Arcana (INT)
+5 Athletics (STR) [Proficient: +3 STR, +2 Prof.]
+0 Deception (CHA)
+0 History (INT)
+5 Insight (WIS) [Proficient: +1 WIS, +4 Prof. (EXPERTISE)]
+0 Intimidation (CHA)
+2 Investigate (INT) [Proficient: +0 INT, +2 Prof.]
+1 Medicine (WIS)
+0 Nature (INT)
+5 Perception (WIS) [Proficient: +1 WIS, +4 Prof. (EXPERTISE)]
+0 Performance (CHA)
+0 Persuasion (CHA)
+2 Religion (INT) [Proficient: +2 Prof.]
+2 Sleight of Hand (DEX)
+4 Stealth (DEX) [Proficient: +2 DEX, +2 Prof.]
+1 Survival (WIS)
GP LBS. DESCRIPTION
=== ==== ===========
50 20 Chain Shirt: AC 13 + DEX modifier (maximum 2)
2 1 Dagger: 1d4 piercing; Finesse, light, thrown (20/60)
5 2 Handaxe: 1d6 slashing; Light, thrown (20/60)
5 2 Handaxe: 1d6 slashing; Light, thrown (20/60)
2 2 Light hammer: 1d4 bludgeoning; Light, thrown (20/60)
10 2 Shortsword: 1d6 piercing; Finesse, light
2 4 Clothes, traveling
10 0 Explorer's Pack (backpack, bedroll, mess kit, tinderbox,
10 torches, 10 days rations, waterskin; 50 feet of hempen rope
5 1 Holy Amulet of Moradin, worn on a chain outside of armor
1 2 Pouch (2 each)
10 8 Mason's tools
25 1 Thieves' tools
=== ===
127 45 (plus whatever an Explorer's Pack weighs)
I toted up XP from monster encounters. From monsters alone, a group of 4-6 will definitely reach 3rd level. That's just the monsters. I give XP for skill usage, roleplay, creativity, the passage of time, and I'll also be looking into supplementing the dungeon with traps and the Creature Collection (which has a pretty good menagerie of old skool monsters). It's a reasonably safe bet that even a party of six PCs will attain 4th level. Whether we want to continue the game beyond the Stonefast module and turn it into a campaign...I dunno. I never rule out the possibility, but I've DMed and gamed too much PbP to say with confidence what we'll do as a group. I'm open to the idea of continuing beyond Stonefast. Cross that bridge when we come to it?Forged Fury said:. . . can you give us insight into whether the adventure should result in leveling up, or are we going to stay 1st Level throughout?
Possibly? I'm waiting on someone. I've PMed that person about the game. If they don't respond by Sunday night, then we can probably close the barn doors and proceed. I'll modify the Character Submission post to reflect this change.HoJo said:I think I like this new system. I am getting Excited! That being said is there anyway to move up the 18th deadline? If not all is well.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.