Quickleaf
Legend
Something I've been working on for a bit.
This is just my personal approach to designing combat encounters (that aren't just quick random encounters). It's made for an 11x17 printout.
Hopefully some folks find this helpful. I'll gather feedback and playtest, and probably edit it over the winter holiday.
This is just my personal approach to designing combat encounters (that aren't just quick random encounters). It's made for an 11x17 printout.
Hopefully some folks find this helpful. I'll gather feedback and playtest, and probably edit it over the winter holiday.