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General Tabletop Discussion
*Dungeons & Dragons
5e combat system too simple / boring?
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<blockquote data-quote="jayoungr" data-source="post: 6782705" data-attributes="member: 6702445"><p>Wow. All I can say is that your DM does things very differently from me--and when I say "from me," I should say "from the published adventures I'm running," because that's where I'm getting most of my encounters (although I tweak them sometimes). Hardly any of our fights go five rounds or more. I'm curious what it is about your table that makes the fights run so long. It <em>sounds</em> like the DM is throwing a lot of high-HP monsters at you--probably ones with high damage too, since your PCs keep going down on the first round. And maybe your group's AC is lower than mine on average? (I do feel like my group managed to get high AC really fast, and for a while it felt like nothing could hit them...but I'm hoping Bounded Accuracy will help deal with that as we face monsters with higher chances to hit.)</p></blockquote><p></p>
[QUOTE="jayoungr, post: 6782705, member: 6702445"] Wow. All I can say is that your DM does things very differently from me--and when I say "from me," I should say "from the published adventures I'm running," because that's where I'm getting most of my encounters (although I tweak them sometimes). Hardly any of our fights go five rounds or more. I'm curious what it is about your table that makes the fights run so long. It [i]sounds[/i] like the DM is throwing a lot of high-HP monsters at you--probably ones with high damage too, since your PCs keep going down on the first round. And maybe your group's AC is lower than mine on average? (I do feel like my group managed to get high AC really fast, and for a while it felt like nothing could hit them...but I'm hoping Bounded Accuracy will help deal with that as we face monsters with higher chances to hit.) [/QUOTE]
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5e combat system too simple / boring?
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