Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e combat system too simple / boring?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 6796605" data-attributes="member: 6790260"><p>Sounds like just a huge difference in our mental spaces. I never, <em>ever</em> lack for space to think about the story. When combat becomes hypersimplified, I find myself with a large and completely unused mental space, which then leaves me antsy and grasping for something to fill it. Ironically, filling it (since I usually play over the internet, with stuff like Minesweeper) can easily cause me to be distracted. So I'm either bored out of my mind because I don't have to exert any cognitive effort at all, or (frequently) I'm scatterbrained instead, slowing things down.</p><p></p><p>Making "choices that align with [my] character's personality, flaws, bonds, and ideals" comes as natural to me as breathing. The only times I need to really think about those things are when the characters themselves need to really think about them. And having spent a good year and a half playing Dungeon World, I'm well-versed in those sorts of mechanics. I guess I just have a somewhat...skeptical perspective on 5e making it so "more people" can enjoy this stuff. BIFTs had plenty of forerunners, some of which were quite popular in 4e (Backgrounds and Themes), and nobody made a splash about them back then. Sure, 4e BGs weren't in the PHB1, but they did appear in the PHB2, which was equally "core" and less than a year into release.</p><p></p><p>The only 5e character I've meaningfully played was a Valor Bard, geared for grappling. Which was completely useless and got him killed (he got better, with significant DM lenience). We only just barely reached level 3 before the DM called off the game, both because he's busy and because he was getting frustrated at how fragile our party was compared to the other 5e group he DMs for.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6796605, member: 6790260"] Sounds like just a huge difference in our mental spaces. I never, [I]ever[/I] lack for space to think about the story. When combat becomes hypersimplified, I find myself with a large and completely unused mental space, which then leaves me antsy and grasping for something to fill it. Ironically, filling it (since I usually play over the internet, with stuff like Minesweeper) can easily cause me to be distracted. So I'm either bored out of my mind because I don't have to exert any cognitive effort at all, or (frequently) I'm scatterbrained instead, slowing things down. Making "choices that align with [my] character's personality, flaws, bonds, and ideals" comes as natural to me as breathing. The only times I need to really think about those things are when the characters themselves need to really think about them. And having spent a good year and a half playing Dungeon World, I'm well-versed in those sorts of mechanics. I guess I just have a somewhat...skeptical perspective on 5e making it so "more people" can enjoy this stuff. BIFTs had plenty of forerunners, some of which were quite popular in 4e (Backgrounds and Themes), and nobody made a splash about them back then. Sure, 4e BGs weren't in the PHB1, but they did appear in the PHB2, which was equally "core" and less than a year into release. The only 5e character I've meaningfully played was a Valor Bard, geared for grappling. Which was completely useless and got him killed (he got better, with significant DM lenience). We only just barely reached level 3 before the DM called off the game, both because he's busy and because he was getting frustrated at how fragile our party was compared to the other 5e group he DMs for. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e combat system too simple / boring?
Top