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General Tabletop Discussion
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5e combat system too simple / boring?
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<blockquote data-quote="Unwise" data-source="post: 6799209" data-attributes="member: 98008"><p>[MENTION=6802006]Condiments[/MENTION] One of the things about 4th edition D&D was that combat was all about set-pieces. You never had a random encounter, or a fight in a square room, or an open field. Every fights was on a sinking ship, around a faulty portal, during a tower collapse, in an elemental magic node, in an inn that is on fire etc. This was necessary as it could not do quick fights well and the highly tactical nature of the abilities worked well with environmental and weird effects and effort in drawing a map etc meant it was not worth it for small encounters.</p><p></p><p>As a DM, I loved moving to 5th, since I could put in small or simple fights that were over quickly enough to not be a drag and required no preparation. The thing is, I think I am relying on this quickness too much. I think I need to dip back into the 4e mindset and start making set-piece encounters again. The difference is, now in 5e, I can also do the little fights in between the epic ones. So now castles actually have wandering guards, small guard posts etc, not just the lord and his guards waiting in the cursed throne room around the unstable mystic portal.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6799209, member: 98008"] [MENTION=6802006]Condiments[/MENTION] One of the things about 4th edition D&D was that combat was all about set-pieces. You never had a random encounter, or a fight in a square room, or an open field. Every fights was on a sinking ship, around a faulty portal, during a tower collapse, in an elemental magic node, in an inn that is on fire etc. This was necessary as it could not do quick fights well and the highly tactical nature of the abilities worked well with environmental and weird effects and effort in drawing a map etc meant it was not worth it for small encounters. As a DM, I loved moving to 5th, since I could put in small or simple fights that were over quickly enough to not be a drag and required no preparation. The thing is, I think I am relying on this quickness too much. I think I need to dip back into the 4e mindset and start making set-piece encounters again. The difference is, now in 5e, I can also do the little fights in between the epic ones. So now castles actually have wandering guards, small guard posts etc, not just the lord and his guards waiting in the cursed throne room around the unstable mystic portal. [/QUOTE]
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