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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8482053" data-attributes="member: 57383"><p>Does it need darkvision? It's not nocturnal like a nandie-bear, for whom seeing in the dark makes sense.</p><p></p><p></p><p></p><p>I'd think "Can speak the language(s) of its victims (see Brain Eating)" would be better. It's not just the latest victim it retains the knowledge of, but all of them from the past year!</p><p></p><p></p><p></p><p>We definitely need something rules-related about its brain-eating ability.</p><p></p><p>The original version is a bit vague, but letting it gain any ability of the creature it eats has is a bit extreme. Plus it would cause weird inconsistencies like it stealing divinely-granted powers and abilities that have nothing to do with learned knowledge (like, say, having skin so tough it serves as armor, a digestive system resistant to diseased or poisoned food, and so on).</p><p></p><p>I'm thinking maybe we should model it more like a standard spellcaster who happens to change/refresh its spells by eating brains? (i.e. if a Gu'en-Deeko cast <em>fireball</em> it could refresh its <em>fireball</em> 3rd-spell slot after a long rest like a regular spellcaster, but if it ate the brains of someone with an uncast <em>fly</em> spell the a Gu'en-Deeko could swap that <em>fly</em> into the <em>fireball</em>'s spell slot and immediately cast it.)</p><p></p><p>Maybe limit it so the total number of spell slots it refreshes cannot be greater than the level (or maybe twice the level?) of the spellcaster whose brain it ate? Or no more than one or two spell-slot of each level is refreshed per brain?</p><p></p><p>Will have to think about this one.</p><p></p><p>But I'm strongly tempted to put a level cap on the skills/abilities it can "brain eat", and if the cap is exceeded it goes crazy (like Thraaak in the module).</p></blockquote><p></p>
[QUOTE="Cleon, post: 8482053, member: 57383"] Does it need darkvision? It's not nocturnal like a nandie-bear, for whom seeing in the dark makes sense. I'd think "Can speak the language(s) of its victims (see Brain Eating)" would be better. It's not just the latest victim it retains the knowledge of, but all of them from the past year! We definitely need something rules-related about its brain-eating ability. The original version is a bit vague, but letting it gain any ability of the creature it eats has is a bit extreme. Plus it would cause weird inconsistencies like it stealing divinely-granted powers and abilities that have nothing to do with learned knowledge (like, say, having skin so tough it serves as armor, a digestive system resistant to diseased or poisoned food, and so on). I'm thinking maybe we should model it more like a standard spellcaster who happens to change/refresh its spells by eating brains? (i.e. if a Gu'en-Deeko cast [i]fireball[/i] it could refresh its [i]fireball[/i] 3rd-spell slot after a long rest like a regular spellcaster, but if it ate the brains of someone with an uncast [i]fly[/i] spell the a Gu'en-Deeko could swap that [i]fly[/i] into the [i]fireball[/i]'s spell slot and immediately cast it.) Maybe limit it so the total number of spell slots it refreshes cannot be greater than the level (or maybe twice the level?) of the spellcaster whose brain it ate? Or no more than one or two spell-slot of each level is refreshed per brain? Will have to think about this one. But I'm strongly tempted to put a level cap on the skills/abilities it can "brain eat", and if the cap is exceeded it goes crazy (like Thraaak in the module). [/QUOTE]
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