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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8683973" data-attributes="member: 57383"><p>So we're currently on Special Traits for the <strong><a href="https://enworld.org/index.php?posts/8550078" target="_blank">Gurgohemoth</a></strong>.</p><p></p><p><em><strong>Magic Resistance</strong></em> is a no-brainer.</p><p></p><p>Presumably they'll have some sort of <strong><em>Trampling</em></strong> attack like the <em><strong>Trampling Charge</strong></em> of the <strong><a href="https://enworld.org/index.php?posts/8548941" target="_blank">Gurgotch</a></strong>.</p><p></p><p>Maybe not exactly the same. It's so enormous (if we're going by <em>Legend of the Swords</em> scale) it ought to be able to walk right over Medium or even bigger creatures in its path, crushing them underfoot like ants. Maybe if it knocks a small enough target prone it just keeps on going?</p><p></p><p>If it needs to burn a bonus action to Stomp as it tramples it'll be only able to trample one opponent a round. I was thinking more of an area of effect type attack (i.e. as wide as its space and X feet long, and creatures it walks over must make DEX saves to avoid being stepped on).</p><p></p><p>That might make more sense as an Action against lesser foes, with <strong><em>Trampling Charge</em></strong> being employed against larger opponents.</p><p></p><p>Oh, and it needs <strong><em>Legendary Resistance</em></strong> to give it a bit of protection, i.e.:</p><p></p><p style="margin-left: 20px"><strong>Legendary Resistance (3/Day)</strong>: If the gurgohemoth fails a saving throw, it can choose to succeed instead.</p><p></p><p>That might do for the Special Traits.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8683973, member: 57383"] So we're currently on Special Traits for the [B][URL='https://enworld.org/index.php?posts/8550078']Gurgohemoth[/URL][/B]. [I][B]Magic Resistance[/B][/I] is a no-brainer. Presumably they'll have some sort of [B][I]Trampling[/I][/B] attack like the [I][B]Trampling Charge[/B][/I] of the [B][URL='https://enworld.org/index.php?posts/8548941']Gurgotch[/URL][/B]. Maybe not exactly the same. It's so enormous (if we're going by [I]Legend of the Swords[/I] scale) it ought to be able to walk right over Medium or even bigger creatures in its path, crushing them underfoot like ants. Maybe if it knocks a small enough target prone it just keeps on going? If it needs to burn a bonus action to Stomp as it tramples it'll be only able to trample one opponent a round. I was thinking more of an area of effect type attack (i.e. as wide as its space and X feet long, and creatures it walks over must make DEX saves to avoid being stepped on). That might make more sense as an Action against lesser foes, with [B][I]Trampling Charge[/I][/B] being employed against larger opponents. Oh, and it needs [B][I]Legendary Resistance[/I][/B] to give it a bit of protection, i.e.: [INDENT][B]Legendary Resistance (3/Day)[/B]: If the gurgohemoth fails a saving throw, it can choose to succeed instead.[/INDENT] That might do for the Special Traits. [/QUOTE]
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