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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8691777" data-attributes="member: 57383"><p>Updating the <strong><a href="https://enworld.org/index.php?posts/8550078" target="_blank">Gurgohemoth</a></strong>.</p><p></p><p>I added the following for the Legendary Actions, I think that covers everything:</p><p></p><p><span style="font-size: 22px">Legendary Actions</span></p><p>The gurgohemoth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The gurgohemoth regains spent legendary actions at the start of its turn.</p><p></p><p><strong>Detect.</strong> The gurgohemoth makes a Wisdom (Perception) check.</p><p><strong>Earsplitting Trumpet.</strong> The gurgohemoth uses <em>Earsplitting Trumpet</em>.</p><p><strong>Flick Aside Insect.</strong> The gurgohemoth makes a tail-flick attack.</p><p><strong>Tail Attack (Costs 2 Actions).</strong> The gurgohemoth makes a tail or tail-lightning attack.</p><p><strong>Trunk Attack (Costs 2 Actions).</strong> The gurgohemoth makes a trunk, trunk-crush or trunk-hurl attack.</p><p><strong>Trident Thunder (Costs 3 Actions)</strong> The gurgohemoth unleashes three intertwined bolts of black lightning from the points of its tail, producing <em>Forked Lightning</em> (3 actions).</p><p></p><p></p><p></p><p>I've included it in the Enworld Draft.</p><p></p><p></p><p></p><p>I believed I mentioned yonks ago that I mused about adding a Variant: Alternative Breath Weapon that suggested that Gurgohemoths sometimes had different breath weapons than the normal version.</p><p></p><p>As for the basic one, I'm thinking I'd rather not have it stray too far from the "chemical weapon attack" approach of the basic Gurgotch, just without the paralysis.</p><p></p><p>I'm starting to think maybe just poison damage and a minute or so of the poisoned condition, with a save-per-round to shake it off?</p><p></p><p>Dang it, I just recalled I intended trunk-snort to be a single action Legendary Action option.</p><p></p><p>Better reupdate the <strong><a href="https://enworld.org/index.php?posts/8550078" target="_blank">Gurgohemoth</a></strong> update!</p></blockquote><p></p>
[QUOTE="Cleon, post: 8691777, member: 57383"] Updating the [B][URL='https://enworld.org/index.php?posts/8550078']Gurgohemoth[/URL][/B]. I added the following for the Legendary Actions, I think that covers everything: [SIZE=6]Legendary Actions[/SIZE] The gurgohemoth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The gurgohemoth regains spent legendary actions at the start of its turn. [B]Detect.[/B] The gurgohemoth makes a Wisdom (Perception) check. [B]Earsplitting Trumpet.[/B] The gurgohemoth uses [I]Earsplitting Trumpet[/I]. [B]Flick Aside Insect.[/B] The gurgohemoth makes a tail-flick attack. [B]Tail Attack (Costs 2 Actions).[/B] The gurgohemoth makes a tail or tail-lightning attack. [B]Trunk Attack (Costs 2 Actions).[/B] The gurgohemoth makes a trunk, trunk-crush or trunk-hurl attack. [B]Trident Thunder (Costs 3 Actions)[/B] The gurgohemoth unleashes three intertwined bolts of black lightning from the points of its tail, producing [I]Forked Lightning[/I] (3 actions). I've included it in the Enworld Draft. I believed I mentioned yonks ago that I mused about adding a Variant: Alternative Breath Weapon that suggested that Gurgohemoths sometimes had different breath weapons than the normal version. As for the basic one, I'm thinking I'd rather not have it stray too far from the "chemical weapon attack" approach of the basic Gurgotch, just without the paralysis. I'm starting to think maybe just poison damage and a minute or so of the poisoned condition, with a save-per-round to shake it off? Dang it, I just recalled I intended trunk-snort to be a single action Legendary Action option. Better reupdate the [B][URL='https://enworld.org/index.php?posts/8550078']Gurgohemoth[/URL][/B] update! [/QUOTE]
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