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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8765131" data-attributes="member: 57383"><p>I'm not keen on that, since being basically fixed in one place was one of the few traits of the original monster. We'd be removing a characteristic feature of the thing if we let it just walk and burrow around like a regular Earth Elemental.</p><p></p><p>Also, if it can burrow, it would just hide underground and use its nature's allies and supernatural powers against surface targets while being safe behind yards of dirt. If it has tremorsense AND the familiar like sense links with a horde of animals and plants, wouldn't it be able to target creatures on the surface without having to see them?</p><p></p><p>It's the <strong><a href="https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/monstrosities/mimic" target="_blank">Mimic</a></strong> that has <em><strong>False Appearance</strong></em>, not the <strong><a href="https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/elementals/xorn" target="_blank">Xorn</a></strong>. Those have <em><strong>Stone Camouflage</strong></em> (advantage on Stealth in rocky terrain). If you prefer <em>False Appearance</em> I have no particular objection to adding that, although if has that trait what is the point of the Stealth proficiency? <em>False Appearance</em> would make it indistiguishable from a boulder, so no skill check would be needed.</p><p></p><p>Why has version #2 of the Chthon got passive Perception 16? It doesn't have Perception +6 or a +6 WIS modifier.</p><p></p><p>Oh, and it shouldn't have Damage Resistance like an actual Earth Elemental. The original monster could be damaged normally by weapons.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8765131, member: 57383"] I'm not keen on that, since being basically fixed in one place was one of the few traits of the original monster. We'd be removing a characteristic feature of the thing if we let it just walk and burrow around like a regular Earth Elemental. Also, if it can burrow, it would just hide underground and use its nature's allies and supernatural powers against surface targets while being safe behind yards of dirt. If it has tremorsense AND the familiar like sense links with a horde of animals and plants, wouldn't it be able to target creatures on the surface without having to see them? It's the [b][URL='https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/monstrosities/mimic']Mimic[/URL][/b] that has [I][B]False Appearance[/B][/I], not the [B][URL='https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/elementals/xorn']Xorn[/URL][/B]. Those have [I][B]Stone Camouflage[/B][/I] (advantage on Stealth in rocky terrain). If you prefer [I]False Appearance[/I] I have no particular objection to adding that, although if has that trait what is the point of the Stealth proficiency? [I]False Appearance[/I] would make it indistiguishable from a boulder, so no skill check would be needed. Why has version #2 of the Chthon got passive Perception 16? It doesn't have Perception +6 or a +6 WIS modifier. Oh, and it shouldn't have Damage Resistance like an actual Earth Elemental. The original monster could be damaged normally by weapons. [/QUOTE]
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