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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="ilgatto" data-source="post: 8857970" data-attributes="member: 86051"><p>lol.</p><p></p><p>As far as I can understand what you are doing because 5E, it seems to me that your Might ability only being 'activated' when creatures are actually engaging in aggressive moves against the grey sqaarg may lead to clever players simply sending in their strongest Fighter to avoid it from becoming 'too strong' - with the rest hanging back until the dust has settled. Defeating the creature may well turn out to be easier than it would seem if you are aiming for CR5, which I assume may be about equal to an AD&D 5th-level party?</p><p></p><p>Wouldn't this sort of spoil the effect?</p><p></p><p>While I agree that this may also be possible in the AD&D version, I wonder whether this was the intention of Mr. Head - hmm... the author.</p><p>Remember that 'the party' was typically seen as a unit of sorts back in the olden days and I wouldn't be surprised if the author meant 'as strong as the number of creatures facing it', which may explain why the thing isn't going to kill the PCs despite the fact that it was made by a [<a href="https://www.enworld.org/threads/one-d-d-permanently-removes-the-term-race.693581/page-19#post-8846968" target="_blank">fill in word</a>] of evil dwarves.</p><p></p><p>Mayhap the 'fighting' bit is the result of some editing? It would seem that more editing went on, for the text also seems to suggest that its fighting prowess increases the more PCs face/fight it?</p><p></p><p></p><p></p><p>Or would you consider this to be guesswork and therefore irrelevant?</p></blockquote><p></p>
[QUOTE="ilgatto, post: 8857970, member: 86051"] lol. As far as I can understand what you are doing because 5E, it seems to me that your Might ability only being 'activated' when creatures are actually engaging in aggressive moves against the grey sqaarg may lead to clever players simply sending in their strongest Fighter to avoid it from becoming 'too strong' - with the rest hanging back until the dust has settled. Defeating the creature may well turn out to be easier than it would seem if you are aiming for CR5, which I assume may be about equal to an AD&D 5th-level party? Wouldn't this sort of spoil the effect? While I agree that this may also be possible in the AD&D version, I wonder whether this was the intention of Mr. Head - hmm... the author. Remember that 'the party' was typically seen as a unit of sorts back in the olden days and I wouldn't be surprised if the author meant 'as strong as the number of creatures facing it', which may explain why the thing isn't going to kill the PCs despite the fact that it was made by a [[URL='https://www.enworld.org/threads/one-d-d-permanently-removes-the-term-race.693581/page-19#post-8846968']fill in word[/URL]] of evil dwarves. Mayhap the 'fighting' bit is the result of some editing? It would seem that more editing went on, for the text also seems to suggest that its fighting prowess increases the more PCs face/fight it? Or would you consider this to be guesswork and therefore irrelevant? [/QUOTE]
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