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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8915000" data-attributes="member: 57383"><p><strong><span style="font-size: 26px">Amiraspi Cyclops, Young</span></strong></p><p><em>Medium fey, chaotic evil</em></p><p><strong>Armor Class</strong> 12 (natural armor)</p><p><strong>Hit Points</strong> 37 (5d8 + 15)</p><p><strong>Speed</strong> 30 ft.</p><p></p><table style='width: 100%'><tr><th><p style="text-align: center">STR</p> </th><th><p style="text-align: center">DEX</p> </th><th><p style="text-align: center">CON</p> </th><th><p style="text-align: center">INT</p> </th><th><p style="text-align: center">WIS</p> </th><th><p style="text-align: center">CHA</p> </th></tr><tr><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">16 (+3)</p> </td><td><p style="text-align: center">9 (–1)</p> </td><td><p style="text-align: center">8 (–1)</p> </td><td><p style="text-align: center">11 (+0)</p> </td></tr></table><p></p><p><strong>Skills</strong> Perception +1</p><p><strong>Senses</strong> darkvision 60 ft., passive Perception 11</p><p><strong>Languages</strong> Giant, Gnoll, Goblin</p><p><strong>Challenge</strong> 1 (200 XP) <strong>Proficiency Bonus</strong> +2</p><p></p><p><em><strong>Monocular Illusion Resistance.</strong></em> The cyclops has advantage on saving throws against illusions that include visual elements it can see.</p><p></p><p><em><strong>Poor Depth Perception.</strong></em> The cyclops has disadvantage on attack rolls with a ranged weapon or melee weapon if the target is more than 5 feet away.</p><p></p><p><span style="font-size: 22px">Actions</span></p><p></p><p><em><strong>Multiattack.</strong></em> The cyclops makes three attacks: one with its bite and two with its claws; or it makes two attacks with rocks.</p><p></p><p><em><strong>Bite.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage.</p><p></p><p><em><strong>Claw.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 4 (1d4 + 2) slashing damage.</p><p></p><p><em><strong>Rock.</strong> Ranged Weapon Attack:</em> +4 to hit, range 20/60 ft., one target. <em>Hit:</em> 4 (1d4 + 2) bludgeoning damage.</p><p></p><p><span style="font-size: 22px">Bonus Actions</span></p><p></p><p><em><strong>Aggressive.</strong></em> As a bonus action, the cyclops can move up to its speed towards a hostile creature that it can see.</p><p></p><p></p><p><strong><span style="font-size: 22px">Description</span></strong></p><p></p><p>A young amiraspi cyclops resembles an exceptionally large and muscular human with a single eye in the center of its brow. This eye has a clear sea green pupil and appears eerily normal, but is considerably larger than a human eyeball. The creature's facial features are crude and ugly, with a shock of coarse black-green hair atop its head and an overly large and muscular jaw. Its fingernails and teeth are so thick and sharp they serve the brute as weapons.</p><p> Young cyclopes are aggressively vicious and capable combatants but lack the <em>Hypnotic Glare</em> of a fully grown cyclops; an amiraspi cyclops only gains this monocular power when it matures into adulthood.</p><p> <em><strong>Cyclopean Childhood.</strong></em> These monsters are born from pregnant human women captured and cursed in the cyclopes' den (see <em>Cursed Births</em> in the <strong><a href="https://www.enworld.org/posts/8890557" target="_blank">Amiraspi Cyclops</a></strong> entry). Young amiraspi cyclopes are normally only encountered inside or very close to an Amiraspi Cyclops Lair and are often accompanied by adult cyclopes.</p><p> An infant amiraspi cyclops is indistinguishable from a cyclopean-human hybrid of the same age (see <strong><a href="https://www.enworld.org/posts/8916173" target="_blank">Amiraspian</a></strong>); both look exactly like human infants apart from the single eye. Amiraspi have similar lifespans to humans, but mature faster. When an infant cyclops approaches puberty its differences to a hybrid become obvious. Its growth rate accelerates and its jaws and hands become inhumanly enlarged and muscular, with teeth and nails developing into deadly claws and fangs. The infant has become a young cyclops with the game statistics presented above. By comparison, an amiraspian of similar age is considerably smaller and looks like a heavyset human teenager with a cyclopean face and maybe a green tint to its hair.</p><p></p><p>(Originally created by Albie Fiore; appeared in <em>White Dwarf Magazine #21</em> (Oct/Nov 1980) as part of the Fiend Factory mini-module "One-Eye Canyon", edited by Albie Fiore.)</p></blockquote><p></p>
[QUOTE="Cleon, post: 8915000, member: 57383"] [B][SIZE=7]Amiraspi Cyclops, Young[/SIZE][/B] [I]Medium fey, chaotic evil[/I] [B]Armor Class[/B] 12 (natural armor) [B]Hit Points[/B] 37 (5d8 + 15) [B]Speed[/B] 30 ft. [TABLE] [TR] [TH][CENTER]STR[/CENTER][/TH] [TH][CENTER]DEX[/CENTER][/TH] [TH][CENTER]CON[/CENTER][/TH] [TH][CENTER]INT[/CENTER][/TH] [TH][CENTER]WIS[/CENTER][/TH] [TH][CENTER]CHA[/CENTER][/TH] [/TR] [TR] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]16 (+3)[/CENTER][/TD] [TD][CENTER]9 (–1)[/CENTER][/TD] [TD][CENTER]8 (–1)[/CENTER][/TD] [TD][CENTER]11 (+0)[/CENTER][/TD] [/TR] [/TABLE] [B]Skills[/B] Perception +1 [B]Senses[/B] darkvision 60 ft., passive Perception 11 [B]Languages[/B] Giant, Gnoll, Goblin [B]Challenge[/B] 1 (200 XP) [B]Proficiency Bonus[/B] +2 [I][B]Monocular Illusion Resistance.[/B][/I] The cyclops has advantage on saving throws against illusions that include visual elements it can see. [I][B]Poor Depth Perception.[/B][/I] The cyclops has disadvantage on attack rolls with a ranged weapon or melee weapon if the target is more than 5 feet away. [SIZE=6]Actions[/SIZE] [I][B]Multiattack.[/B][/I] The cyclops makes three attacks: one with its bite and two with its claws; or it makes two attacks with rocks. [I][B]Bite.[/B] Melee Weapon Attack:[/I] +4 to hit, reach 5 ft., one target. [I]Hit:[/I] 6 (1d8 + 2) piercing damage. [I][B]Claw.[/B] Melee Weapon Attack:[/I] +4 to hit, reach 5 ft., one target. [I]Hit:[/I] 4 (1d4 + 2) slashing damage. [I][B]Rock.[/B] Ranged Weapon Attack:[/I] +4 to hit, range 20/60 ft., one target. [I]Hit:[/I] 4 (1d4 + 2) bludgeoning damage. [SIZE=6]Bonus Actions[/SIZE] [I][B]Aggressive.[/B][/I] As a bonus action, the cyclops can move up to its speed towards a hostile creature that it can see. [B][SIZE=6]Description[/SIZE][/B] A young amiraspi cyclops resembles an exceptionally large and muscular human with a single eye in the center of its brow. This eye has a clear sea green pupil and appears eerily normal, but is considerably larger than a human eyeball. The creature's facial features are crude and ugly, with a shock of coarse black-green hair atop its head and an overly large and muscular jaw. Its fingernails and teeth are so thick and sharp they serve the brute as weapons. Young cyclopes are aggressively vicious and capable combatants but lack the [I]Hypnotic Glare[/i] of a fully grown cyclops; an amiraspi cyclops only gains this monocular power when it matures into adulthood. [I][B]Cyclopean Childhood.[/B][/I] These monsters are born from pregnant human women captured and cursed in the cyclopes' den (see [I]Cursed Births[/I] in the [B][URL='https://www.enworld.org/posts/8890557']Amiraspi Cyclops[/URL][/B] entry). Young amiraspi cyclopes are normally only encountered inside or very close to an Amiraspi Cyclops Lair and are often accompanied by adult cyclopes. An infant amiraspi cyclops is indistinguishable from a cyclopean-human hybrid of the same age (see [B][URL='https://www.enworld.org/posts/8916173']Amiraspian[/URL][/B]); both look exactly like human infants apart from the single eye. Amiraspi have similar lifespans to humans, but mature faster. When an infant cyclops approaches puberty its differences to a hybrid become obvious. Its growth rate accelerates and its jaws and hands become inhumanly enlarged and muscular, with teeth and nails developing into deadly claws and fangs. The infant has become a young cyclops with the game statistics presented above. By comparison, an amiraspian of similar age is considerably smaller and looks like a heavyset human teenager with a cyclopean face and maybe a green tint to its hair. (Originally created by Albie Fiore; appeared in [I]White Dwarf Magazine #21[/I] (Oct/Nov 1980) as part of the Fiend Factory mini-module "One-Eye Canyon", edited by Albie Fiore.) [/QUOTE]
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