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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8916148" data-attributes="member: 57383"><p>Okay, I've removed the color tags from the <strong><a href="https://www.enworld.org/posts/8890557" target="_blank">Amiraspian Cyclops</a></strong> as it's done and updated the <strong><a href="https://www.enworld.org/posts/8914994" target="_blank">Cyclops Chief</a></strong> and <a href="https://www.enworld.org/posts/8915000" target="_blank"><strong>Young Cyclops</strong></a> with some proposed stats.</p><p></p><p>EDIT:</p><p><span style="color: blue">Dang it, just noticed the Young One-Eye's got piercing damage on its claws that should be slashing damage.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Just fixed it.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Incidentally, I had the claws do 1d4 damage because 5E doesn't appear to favour the d3. At least, none of the Monster Manual monsters use it.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">To keep the 1dX/1dX/1d2X style of the original's 1-3/1-3/1-6 attack routine I made the Bite 1d8 instead of 1d6 of the original, but I am tempted to keep the d6 of the original and make the bite damage 5 (1d6 + 2) piercing.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Alternatively, we could switch from 2 claw attacks to 1 claws attack like a <strong><a href="https://www.5esrd.com/database/creature/animal-bear-black" target="_blank">Black Bear</a></strong>, e.g.:</span></p><p><span style="color: blue"></span></p><p style="margin-left: 20px"><span style="color: blue"><em><strong>Multiattack.</strong></em> The cyclops two attacks: one with its bite and one with its claws; or two with rocks.</p></span></p><p style="margin-left: 20px"><span style="color: blue"></p></span></p><p style="margin-left: 20px"><span style="color: blue"><em><strong>Bite.</strong> Melee Weapon Attack:</em> +3 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage.</p></span></p><p style="margin-left: 20px"><span style="color: blue"></p></span></p><p style="margin-left: 20px"><span style="color: blue"><em><strong>Claw.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 7 (2d4 + 2) slashing damage.</p><p></span></p><p><span style="color: blue">Both would keep it at Challenge 1.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">With AC 12 and 37 hp the CR Calculator says anything from DPR 9 to 20 falls into CR 1, so d8+2/2d4+2 (DPR 12½) puts it closer to the lower end than d4+2/d4+2/d6+2 (DPR 14½) or d4+2/d4+2/d8+2 (DPR 15½).</span></p><p>:ENDEDIT</p></blockquote><p></p>
[QUOTE="Cleon, post: 8916148, member: 57383"] Okay, I've removed the color tags from the [B][URL='https://www.enworld.org/posts/8890557']Amiraspian Cyclops[/URL][/B] as it's done and updated the [B][URL='https://www.enworld.org/posts/8914994']Cyclops Chief[/URL][/B] and [URL='https://www.enworld.org/posts/8915000'][B]Young Cyclops[/B][/URL] with some proposed stats. EDIT: [COLOR=blue]Dang it, just noticed the Young One-Eye's got piercing damage on its claws that should be slashing damage. Just fixed it. Incidentally, I had the claws do 1d4 damage because 5E doesn't appear to favour the d3. At least, none of the Monster Manual monsters use it. To keep the 1dX/1dX/1d2X style of the original's 1-3/1-3/1-6 attack routine I made the Bite 1d8 instead of 1d6 of the original, but I am tempted to keep the d6 of the original and make the bite damage 5 (1d6 + 2) piercing. Alternatively, we could switch from 2 claw attacks to 1 claws attack like a [b][URL='https://www.5esrd.com/database/creature/animal-bear-black']Black Bear[/URL][/b], e.g.: [INDENT][I][B]Multiattack.[/B][/I] The cyclops two attacks: one with its bite and one with its claws; or two with rocks. [I][B]Bite.[/B] Melee Weapon Attack:[/I] +3 to hit, reach 5 ft., one target. [I]Hit:[/I] 6 (1d8 + 2) piercing damage. [I][B]Claw.[/B] Melee Weapon Attack:[/I] +4 to hit, reach 5 ft., one target. [I]Hit:[/I] 7 (2d4 + 2) slashing damage.[/INDENT] Both would keep it at Challenge 1. With AC 12 and 37 hp the CR Calculator says anything from DPR 9 to 20 falls into CR 1, so d8+2/2d4+2 (DPR 12½) puts it closer to the lower end than d4+2/d4+2/d6+2 (DPR 14½) or d4+2/d4+2/d8+2 (DPR 15½).[/COLOR] :ENDEDIT [/QUOTE]
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