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5E economics -The Peasants are revolting!
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<blockquote data-quote="kigmatzomat" data-source="post: 9230609" data-attributes="member: 9254"><p>Yes, silly me, looking to the rule book for information on how my character should interact with the world as written and drawing the most fundamental conclusions from what it contains. What a fool I am!</p><p></p><p>I think it gets to the idea of "ordinary". Which are the "ordinary people" that get to live a "modest" lifestyle in a city? The skilled workers likely in a guild, or the unskilled workers who do the fetching, carrying and digging of ditches? </p><p></p><p>Or are urban poor considered insignificant even if they make up a majority of a city? Historically doing so was a mistake, as they had the numbers, density and proximity needed to threaten leaders. Most urban revolts were crushed but not before causing significant property damage and general loss of life. A few even managed to topple the French & Russians nobility and drag Roman emperors through the streets. (Hence "bread and circus" as Roman policy)</p><p></p><p>There are times PC rules should be different from NPCs but....a bard is a minstrel is a traveler. How much it costs for either to eat and drink <em>at the bottom end </em>should be irrelevant. Overcharge the adventurer wearing golden doodads for sure, but these are the type with dirt under their nails. If the rules <strong>are</strong> going to be different, the hirelings should <strong>over</strong>charge the PCs for services.</p><p></p><p>"It's normally 3sp/day for scut work but for you scary travelers and your strange ways its 5sp/day"</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9230609, member: 9254"] Yes, silly me, looking to the rule book for information on how my character should interact with the world as written and drawing the most fundamental conclusions from what it contains. What a fool I am! I think it gets to the idea of "ordinary". Which are the "ordinary people" that get to live a "modest" lifestyle in a city? The skilled workers likely in a guild, or the unskilled workers who do the fetching, carrying and digging of ditches? Or are urban poor considered insignificant even if they make up a majority of a city? Historically doing so was a mistake, as they had the numbers, density and proximity needed to threaten leaders. Most urban revolts were crushed but not before causing significant property damage and general loss of life. A few even managed to topple the French & Russians nobility and drag Roman emperors through the streets. (Hence "bread and circus" as Roman policy) There are times PC rules should be different from NPCs but....a bard is a minstrel is a traveler. How much it costs for either to eat and drink [I]at the bottom end [/I]should be irrelevant. Overcharge the adventurer wearing golden doodads for sure, but these are the type with dirt under their nails. If the rules [B]are[/B] going to be different, the hirelings should [B]over[/B]charge the PCs for services. "It's normally 3sp/day for scut work but for you scary travelers and your strange ways its 5sp/day" [/QUOTE]
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