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5e EPIC MONSTER UPDATES
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<blockquote data-quote="dave2008" data-source="post: 6788284" data-attributes="member: 83242"><p>No problem. Just to be clear the intent of the action and trying to represent that mechanically in the game often create odd wordings and relationships that need to be tweaked. The intent is one long breath weapon attack. This is represented mechanically through Tiamat taking her turn to use chromatic breath and then use chromatic recharge to extend the usage of chromatic breath for the rest of the round. My understanding of how this works mechanically is this:</p><p></p><p><strong><u>Round 1:</u></strong></p><p>Tiamat's turn: She uses chromatic breath (typical recharge 6) - 420 HP of damage</p><p></p><p>PC Turn: attack tiamat or probably flee <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Tiamat's legendary Action: Chromatic Recharge, chromatic breath recharges and she uses it - another 420 HP of damage. Total of 840 HP of damage for the round. Since she just used chromatic breath she must recharge it before she can use it again. </p><p></p><p><u><strong>Round 2:</strong></u></p><p>Tiamat's turn: she rolls a 4 on her recharge, no go with chromatic breath so she uses her head actions.</p><p></p><p>PC Turn: attack tiamat or probably flee <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Tiamat's legendary Action(s): She didn't use chromatic breath on her turn, so she cannot use Chromatic Recharge. She uses two head actions. a tail attack, and a move instead.</p></blockquote><p></p>
[QUOTE="dave2008, post: 6788284, member: 83242"] No problem. Just to be clear the intent of the action and trying to represent that mechanically in the game often create odd wordings and relationships that need to be tweaked. The intent is one long breath weapon attack. This is represented mechanically through Tiamat taking her turn to use chromatic breath and then use chromatic recharge to extend the usage of chromatic breath for the rest of the round. My understanding of how this works mechanically is this: [B][U]Round 1:[/U][/B] Tiamat's turn: She uses chromatic breath (typical recharge 6) - 420 HP of damage PC Turn: attack tiamat or probably flee ;) Tiamat's legendary Action: Chromatic Recharge, chromatic breath recharges and she uses it - another 420 HP of damage. Total of 840 HP of damage for the round. Since she just used chromatic breath she must recharge it before she can use it again. [U][B]Round 2:[/B][/U] Tiamat's turn: she rolls a 4 on her recharge, no go with chromatic breath so she uses her head actions. PC Turn: attack tiamat or probably flee ;) Tiamat's legendary Action(s): She didn't use chromatic breath on her turn, so she cannot use Chromatic Recharge. She uses two head actions. a tail attack, and a move instead. [/QUOTE]
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