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5e EPIC MONSTER UPDATES
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<blockquote data-quote="dave2008" data-source="post: 6840504" data-attributes="member: 83242"><p>Accidentally deleted this post, so I thought I would repost:</p><p></p><p>Matrix, I appreciate all the comments. These gods were submitted by a new contributor who had a different approach to the gods. I did a couple passes with him to get them closer to the standard, but there is still room for improvement! I really appreciate the extra eyes to help spot these things because it is easy to miss when your knee-deep into the editing and design trying to get them posted ASAP so you can move on to other things. </p><p></p><p>I give them another pass to address your comments. One thing to note, some things may not appear to have any value for epic combat (summoning a lot of low CR minions), but I feel they fit the theme of the god/goddess, so they may not change that much.</p><p></p><p>Also, one thing szymanski808 has brought to the table is some out-of-the-box thinking about deity design which I appreciate. Some things with gods will just be difficult to DM (like Melora's power), and I am OK with that. A DM can always choose not to use that ability/action. It does, however, need to be kept to a minimum.</p><p></p><p>Thank you for the review and comments!</p></blockquote><p></p>
[QUOTE="dave2008, post: 6840504, member: 83242"] Accidentally deleted this post, so I thought I would repost: Matrix, I appreciate all the comments. These gods were submitted by a new contributor who had a different approach to the gods. I did a couple passes with him to get them closer to the standard, but there is still room for improvement! I really appreciate the extra eyes to help spot these things because it is easy to miss when your knee-deep into the editing and design trying to get them posted ASAP so you can move on to other things. I give them another pass to address your comments. One thing to note, some things may not appear to have any value for epic combat (summoning a lot of low CR minions), but I feel they fit the theme of the god/goddess, so they may not change that much. Also, one thing szymanski808 has brought to the table is some out-of-the-box thinking about deity design which I appreciate. Some things with gods will just be difficult to DM (like Melora's power), and I am OK with that. A DM can always choose not to use that ability/action. It does, however, need to be kept to a minimum. Thank you for the review and comments! [/QUOTE]
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