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5e EPIC MONSTER UPDATES
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<blockquote data-quote="dave2008" data-source="post: 7481337" data-attributes="member: 83242"><p>I am thinking that for the second drafts of these epic monsters I may get rid of legendary actions. My thought is to move the abilities to be standard, bonus, and reactions actions and give epic monsters multiple turns (if needed) to compensate. </p><p></p><p>I am coming to this conclusion from my work on epic characters. My intent with epic characters is to play gods. It got me thinking what does it look like when one character (a god) with legendary actions fights a monster with legendary actions. I feel it may be needless complex and lengthen the encounter unhelpfully.</p><p></p><p>So, I am thinking about redesigning epic monsters in the 2nd draft to use the non-legendary monster format. The conceit would be that creatures with epic ranks would get an additional turn for each epic rank. </p><p></p><p>Any thoughts?</p></blockquote><p></p>
[QUOTE="dave2008, post: 7481337, member: 83242"] I am thinking that for the second drafts of these epic monsters I may get rid of legendary actions. My thought is to move the abilities to be standard, bonus, and reactions actions and give epic monsters multiple turns (if needed) to compensate. I am coming to this conclusion from my work on epic characters. My intent with epic characters is to play gods. It got me thinking what does it look like when one character (a god) with legendary actions fights a monster with legendary actions. I feel it may be needless complex and lengthen the encounter unhelpfully. So, I am thinking about redesigning epic monsters in the 2nd draft to use the non-legendary monster format. The conceit would be that creatures with epic ranks would get an additional turn for each epic rank. Any thoughts? [/QUOTE]
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