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[5e] Eye of Fear and Flame
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<blockquote data-quote="Matau99" data-source="post: 6551166" data-attributes="member: 6785174"><p>This is just a little thing I made while reading <em>Fifth Edition Foes</em> and finding that there wasn't an Eye of Fear and Flame. So, I quick drew one up.</p><p></p><p><strong>EYE OF FEAR AND FLAME</strong></p><p><em>Medium undead</em><em>, chaotic evil</em></p><p><strong>Armor</strong> <strong>Class</strong> 20 (natural armor)</p><p><strong>Hit</strong> <strong>Points</strong> 78 (12d8+24)</p><p><strong>Speed</strong> 30 ft.</p><p>[TABLE="align: center"] [TR] [TD]<strong>STR</strong>[/TD] [TD]<strong>DEX</strong>[/TD] [TD]<strong>CON</strong>[/TD] [TD]<strong>INT</strong>[/TD] [TD]<strong>WIS</strong>[/TD] [TD]<strong>CHA</strong>[/TD] [/TR] [TR] [TD]17 (+3)[/TD] [TD]14 (+2)[/TD] [TD]14 (+2)[/TD] [TD]18 (+4)[/TD] [TD]17 (+3)[/TD] [TD]19 (+4)[/TD] [/TR] [/TABLE] <strong>Saving Throws</strong> Int +7, Wis +6, Cha +7</p><p><strong>Skills</strong> Acrobatics +5, Arcana +10, Perception +9, Stealth +5</p><p><strong>Senses</strong> truesight 120 ft., passive Perception 19</p><p><strong>Damage Resistances</strong> piercing and slashing from nonmagical weapons</p><p><strong>Damage Immunities</strong> cold, necrotic, poison</p><p><strong>Condition Immunities</strong> exhaustion, poisoned</p><p><strong>Languages</strong> Common</p><p><strong>Challenge</strong> 7 (2,900 XP)</p><p></p><p>TRAITS</p><p><strong><em>Turn Resistance.</em></strong> The eye of fear and flame has advantage on any roll against being turned.</p><p><strong><em>Ethereal Jaunt</em></strong><strong><em>.</em></strong> By spending two turns concentrating, the eye of fear and flame can magically shift from the Material Plane to the Ethereal Plane, or vice versa.</p><p><strong><em>Spell Reflection. </em></strong>If <em>blindness</em> or a similar targeted vision-affecting spell or effect is cast on the eye of fear and flame, it is reflected back at the caster, who must save against their own spell save DC.</p><p></p><p>ACTIONS</p><p><strong><em>Eye of Fear.</em></strong> As a bonus action, the eye of fear and flame can replicate the <em>cone of fear</em> effect of a <em>wand of fear</em>.</p><p> <strong><em>Eye of Flame (Recharge 5-6)</em></strong>. As an action, the eye of fear and flame can cast <em>fireball</em> as a 7th-level spell (DC 15, Charisma-based).</p><p> <strong><em>Claw.</em></strong> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) slashing damage</p><p></p><p></p><p></p><p>What do you think? Faithful to the original? Does it punch above, at, or below its CR?</p><p>Whatever your verdict, I hope you like it!</p><p></p><p>EDIT 1: Wrong size hit dice</p><p>EDIT 2: Removed useless default reaction section</p><p>EDIT 3: Copied stats from attachment to page</p><p>EDIT 4: Made Ethereal Jaunt more like the original EoFaF</p></blockquote><p></p>
[QUOTE="Matau99, post: 6551166, member: 6785174"] This is just a little thing I made while reading [I]Fifth Edition Foes[/I] and finding that there wasn't an Eye of Fear and Flame. So, I quick drew one up. [B]EYE OF FEAR AND FLAME[/B] [I]Medium undead[/I][I], chaotic evil[/I] [B]Armor[/B] [B]Class[/B] 20 (natural armor) [B]Hit[/B] [B]Points[/B] 78 (12d8+24) [B]Speed[/B] 30 ft. [TABLE="align: center"] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]17 (+3)[/TD] [TD]14 (+2)[/TD] [TD]14 (+2)[/TD] [TD]18 (+4)[/TD] [TD]17 (+3)[/TD] [TD]19 (+4)[/TD] [/TR] [/TABLE] [B]Saving Throws[/B] Int +7, Wis +6, Cha +7 [B]Skills[/B] Acrobatics +5, Arcana +10, Perception +9, Stealth +5 [B]Senses[/B] truesight 120 ft., passive Perception 19 [B]Damage Resistances[/B] piercing and slashing from nonmagical weapons [B]Damage Immunities[/B] cold, necrotic, poison [B]Condition Immunities[/B] exhaustion, poisoned [B]Languages[/B] Common [B]Challenge[/B] 7 (2,900 XP) TRAITS [B][I]Turn Resistance.[/I][/B] The eye of fear and flame has advantage on any roll against being turned. [B][I]Ethereal Jaunt[/I][/B][B][I].[/I][/B] By spending two turns concentrating, the eye of fear and flame can magically shift from the Material Plane to the Ethereal Plane, or vice versa. [B][I]Spell Reflection. [/I][/B]If [I]blindness[/I] or a similar targeted vision-affecting spell or effect is cast on the eye of fear and flame, it is reflected back at the caster, who must save against their own spell save DC. ACTIONS [B][I]Eye of Fear.[/I][/B] As a bonus action, the eye of fear and flame can replicate the [I]cone of fear[/I] effect of a [I]wand of fear[/I]. [B][I]Eye of Flame (Recharge 5-6)[/I][/B]. As an action, the eye of fear and flame can cast [I]fireball[/I] as a 7th-level spell (DC 15, Charisma-based). [B][I]Claw.[/I][/B] [I]Melee Weapon Attack:[/I] +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) slashing damage What do you think? Faithful to the original? Does it punch above, at, or below its CR? Whatever your verdict, I hope you like it! EDIT 1: Wrong size hit dice EDIT 2: Removed useless default reaction section EDIT 3: Copied stats from attachment to page EDIT 4: Made Ethereal Jaunt more like the original EoFaF [/QUOTE]
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